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In the Rhombus of Ruin is a masterclass of engaging mechanics and brilliant writing, and it’s got me excited for the future of Psychonauts.
1-2 Switch is a simple and bare bones affair.
It’s not just the best Zelda game yet, it’s quite possibly the best game Nintendo has ever produced.
The gameplay is exactly what one would expect from Ultimate Ninja Storm 4, as it offers up simplified, yet satisfying, fighting.
The frantic nature of the gameplay coupled with the appropriate difficulty of the game combine to deliver a fresh experience that is best suited for co-op play.
The mechanics are not unique, but the way it’s presented already showcases the strong writing of this game, and that level of storytelling remains consistent throughout.
Despite the simplistic part-time job mini games and the randomization of being able to upgrade tools, Trio of Towns hits all of the main points to have a successful daily game loop.
Small quibbles aside, overall Four Last Things is a delightful romp through Medieval Europe, an art history lesson, and a mind-bending puzzler all rolled into one.
The graphics don’t click, the music wears on you and the writing is forgettable.
Hallways are outlined with hash symbols, doorways are represented with plus signs, crafting items are letters of the alphabet, and the dungeon map is a faithful top-down expression of a traditional rogue-like.
The physics engine in Ride 2 is one of the best I’ve seen in any game, racing or not.
Uncanny Valley has strong presentation and an interesting story to tell but it’s held back by bad execution and cumbersome controls.
Shadows of Adam delivers retro JRPG flavor without the bitter aftertaste of merciless grinding and pointless punishments.
Berserk and the Band of the Hawk is rated M for a reason; it’s very gory.
Eventually I would love to see a timed mode added to this to make it even more challenging.
Horizon Zero Dawn is Guerrilla Games’ crowning achievement in video game development.
In a time where games rely on updates, patches, and DLC to become what the game should have been at launch, it was very refreshing to see Sniper Elite 4 release without any glaring weaknesses or issues.
You’ll definitely be transported back in time if you used to play any iteration of Pang so many years ago.
Jumpsuit clearly put a lot of effort and ingenuity to work to create an elegant and challenging experience.
On the surface it may look like nothing much is happening, but the act of positioning and quietly feeling an opponent out can be surprisingly thrilling.