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If I didn’t have access to a map, I would have no sense of where I left, or where I ended up, or if I’d been there already.
The art direction in general, from the backgrounds to enemy and boss design is quite good.
The music in the game matches the atmosphere extremely well, and contributes much to the psychological horror that the game emits.
2Dark that creeps on a subject that not many dare to venture in; the kidnapping, torture, and murder of children.
I’m happy to report that these four new maps are unique enough to justify the addition and definitely won’t feel like rehashed content.
The fantastic combat and strong story points far outweigh the technical missteps and more cringeworthy moments.
Toukiden 2 is packed with new concepts, battle mechanics, an open-world and an evolved application of previously existing elements that both fans and newcomers to the franchise will be spoiled with and enjoy.
Ghost Blade HD is a hollow, unfulfilling, and somewhat tasteless attempt to elicit feelings of spending all your mom’s leftover quarters.
There was a real opportunity for DYING: Reborn to shine on virtual reality, but the end result feels like a cruel joke.
the core mechanics are identical from world to world. Navigate, murder, collect the loot.
The problem however is that the two parts of the game, the open building, and the linear story, just don't seem to mesh very well.
You can’t just go flinging cards about all willy-nilly and expect to win.
DESYNC requires a special blend of patience and precision. It’s a raw power buried way in your guts that this game just might awaken in you anew.
WRC 6 is a decent racing game, assuming you understand exactly what you’re getting into.
Styx: Shards of Darkness never progresses beyond being a moderately functional game with low-fantasy aspirations.
The Samurai Jack-like graphics seem cutesy, but Night in the Woods earns a master class in tone.
Additionally, the game lacks innovation and feels pretty much the same as any other Bomberman you may have previously played.
If you have some nostalgia for classics like Forsaken or Descent you’re going find a lot to enjoy here in Sublevel Zero Redux.
Using the different sets of tools is a game of tactics as well, with the combination of exploits and hydras, to remove the shields and capture the nodes in large areas really quickly, being used with brutal efficiency.
The camera behaves sort of weird at times as well, but this is also highly customizable.