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Despite the new changes on pitch, it seems that off of it there are still quite a few problems.
The length of battles in RIFT: Starfall Prophecy is probably the biggest gripe I had with the game.
Shooting a certain percentage of enemies, rescuing stranded people and remaining unharmed for the whole level are the only challenges that exist.
Ready for the biggest disappointment of all? The main campaign does NOT feature a co-op option!
I’ve heard the chorus of “scariest game of all time,” I’ve seen the countless accolades, and I came into the games wanting to like them, wanting them to terrify me.
Some great character depth as well as an overhaul to both the Final Fantasy formula and battle system makes Final Fantasy XV a delight for existing fans and new players.
It took a few rounds, but I almost felt like a kid again in the arcade.
The game gives players a certain level of customization to suit their play style, and definitely rewards players who spend more time looking for hidden areas and secrets.
If you love puzzles, and are looking for a visually-stunning indie game (or you just love corn), take a bite out of Maize.
The real treat to this game is it's challenge mode, in which players will have to manage their guests happiness, customization, construction and employees all the while trying to stay within your budget.
Mekazoo plays it safe in the gameplay department, but what is there can still be frantic and fun.
Super Mario Maker for 3DS is a great addition to the 3DS library.
Most of the levels feel like they’re in a weird place where they’re too long to say this is a casual game you can pick up and put down, but too short to keep you glued to your seat for a couple hours.
Not only do enemies seem to burst with blood, it will literally coat and stain your surroundings for the duration of the level.
The same frustrating, loose free-running from the older games is present in all its rage-inducing infamy.
In Bon Appetit, the woman are well designed and varied. The animation and physics have been amped to provide far more bounce in their breasts then you’d find in reality.
Framerate hiccups, a few glitches and seemingly missing audio still rear their ugly head occasionally but certainly aren’t game breaking.
There’s something inherently satisfying about seeing your friends visibly devastated when their dreams of an architecture career come crashing down in front of their eyes.
It’s full of dark humour, historical elements, and interesting character perspectives.
Canu Arts decided to utilize the fixed camera to bring about that sense of dread which would accompany exploration in the early Resident Evil games, but it’s that same fixed camera that is going to kill you the most.