COGconnected
HomepageCOGconnected's Reviews
Zorya struggles to maintain a balance between both players. It usually leaves one out in the cold checking their phone to pass the time. If you and a friend are puzzle fiends, there is some charm to be found here and it’s worth a look. There are quite a number of puzzles here and content that you can keep coming back to.
Overall, it’s just hard to recall a less ambitious multiplayer shooter than CrossfireX. Its generic single player campaign fares much better than its multiplayer, which is simply lacking in everything we’ve come to expect from the genre. Smilegate’s previous shooters have obviously connected with millions in the Asian market, but it’s hard to imagine CrossfireX igniting anything near that kind of enthusiasm in the very competitive multiplayer scene.
I can honestly say that I enjoy Dynasty Warriors 9: Empires more than Dynasty Warriors 9. You may attribute this to the sorry state of the latter when it first launched. Although, I must affirm that I am a big fan of the simulation genre and empire management. The fact that battles affect the grand campaign, and vice versa, makes all the interactions in this installment meaningful. To what extent is up to you. Sadly, apart from a decent graphical upgrade, there’s not enough here to call it a fully realized sequel. The franchise is competing against itself. Unless the updated hack-and-slash gameplay and expanded character roster are enough to tie you over, consider this empire incomplete.
So while Horizon Forbidden West isn’t changing the rules of the genre, it’s an excellently crafted, entertaining, and satisfying adventure. It looks phenomenal and offers a sandbox of gameplay that remains just as unique as the original. Is it more of the same? In a way, I suppose. But I know I wouldn’t say no to more of Horizon Zero Dawn as it was 5 years ago, and Forbidden West is an improvement in nearly every way.
Death end re;Quest 2 was an excellent visual novel with an addicting RPG portion as well. While the sequel does a good job at telling a new story, there are some things newcomers might miss. At the same time, you don’t need to know what happens in the first game in order to excel. Death end re;Quest 2 is perfectly fine as a standalone game and would be even better if they explained the background more. I really liked the game and I appreciate the Nintendo Switch’s portability, but the visuals fell short of spectacular so it only just barely satisfied my RPG cravings.
GetsuFumaDen: Undying Moon reinvents itself through the inclusion of rogue-lite elements. However, the weight of numerous collectibles, basic combat and odd design decisions mean that the game struggles to compete with contemporaries. Although there is still plenty to enjoy for fans of the original and newcomers, it fails to cut through the competition.
The King of Fighters XV is the greatest release in the series rich history. With its fluid and deep combat, veterans can compete in thrilling and intense battles. However, SNK has also included numerous elements that make the game accessible to support newcomers to the franchise. Whilst there aren’t many unlockables, the game shines in the arena, making this a necessity for fans of the genre.
All in all, this review finds Infernax to be a bloody good time. Again, though, be sure you know exactly what you’re getting into. Also, be wary of the platforming.
Wanderer is a true treat and if it does well enough. Oddᗺoy + M-Theory has plans to make a trilogy of games. The game launched with some annoying bugs but the developers have been quick and diligent to respond and provide patches. The version of the game I played ran flawlessly after the patches. Wanderer is available on all VR platforms – PSVR, SteamVR, and Oculus. Check this one out. You won’t regret it.
While it was a slow start I enjoyed my time in River City with Misako and Kyoko. The hand drawn art is incredible and the song list adds to the pacing and overall vibe. The move list eventually gets into enough depth to feel like a new addition to the genre. I’m eager for River City Girls 2. We’ll see how Wayforward changes up an already strong entry on the next go-round.
I want games to be good. Hell, I want them to be great. No game is perfect and even the biggest blockbuster has flaws. There are even games we love that are mostly broken, because they went big and couldn’t quite deliver. Claustrophobia doesn’t go big. It takes time-worn ideas and still manages to fall flat. It looks, sounds and plays like a game that wasn’t ready to leave the drawing board, much less be released. Claustrophobia will make you feel trapped, for sure. Maybe just not the way the developer intended.
All in all, if you like atmospheric roguelikes, you’ll probably like Castle Morihisa. If you’re not that fond of the genre, this game doesn’t have much to offer you.
Rise of the Third Power is a 40 hour long, Super Nintendo throwback that shouldn’t be missed by genre fans. The only criticism I can really throw at the game is it lacks that special edge Squaresoft SNES RPGs had. Everything in Rise of the Third Power is well-done, it just doesn’t innovate. This keeps Rise of the Third Power from being an immediate classic. I loved my time with it. I actually loved it so much that I bought Stegosoft’s other JRPG, Ara Fell. While Rise of the Third Power won’t convert any non-JRPG fans, it will provide a wonderful journey to those of us already drinking that sweet JRPG Kool-Aid.
There are definitely people out there who could get a lot out of Land of Screens. Maybe they too are struggling with themselves after a breakup. Or maybe they are having a bad time with social media. I get it. I’ve felt those feelings. But nothing about the Land of Screens brought me to a personal catharsis. I can see where the developers are coming from, but they did not convey their message in a way that applied to me. With a more interesting execution, perhaps this could have been an exciting, moving indie narrative. As it stands though, there are better things you can do with your screens than play Land of Screens.
Life is Strange Remastered Collection is only good because Life is Strange is so good. The upgrades are nice, but they aren’t evenly applied and sometimes make the game look worse. It also has an inexcusable number of bugs. Life is Strange and Before the Storm are great games, but this collection is lacking. I recommend just picking up the original versions. You can probably find them cheaper than this collection, and they offer just as good an experience. They offer a better experience in some ways.
Dread Hunger has a solid premise, but whether it’s a good time depends almost entirely on the people you play with. The survival elements are fun, but the social deception mechanics are where it’s at. Dread Hunger has some built-in limitations, but its theme and setting help it stand out from other games in the genre. Whether you’re trying to maintain order or create chaos, Dread Hunger will put your ingenuity and acting skills to the test.
Lost Ark is a polished, solid, substantial, and engaging free-to-play MMORPG that is very solo-friendly and offers a vast amount of well-made content for just about everyone. The combat is exciting and fun, the classes are appealing and varied, and the world is colorful and lush, if not necessarily state-of-the-art. The story isn’t going to turn heads, but the number and range of quests and side activities will keep you happily entertained. I’ve only scratched the surface, and I’m looking forward to seeing what the end game has to offer and what kind of community coalesces around Lost Ark.
Sifu is built around the idea of mastering a skill. Whilst this is the mantra of the protagonist, you will also play by this code and refine your skills after each attempt. The combat is sophisticated, containing enough variety and depth to be challenging yet accessible. Without any difficulty options, some may struggle as it requires time and patience, however, learn the mechanics and you’ll find one of the greatest and most rewarding fighters in the genre.
I’m not sure if more time in the oven is the answer to The Waylanders’ problems, but it couldn’t hurt. I really liked the setting and core story, but I’m afraid that the game’s bland combat and awkward controls are baked in by now. It has character, charm and style to spare but swings and misses in the execution. The Waylanders is a collection of really good ideas, almost none of which are allowed to shine without compromise.
OlliOlli World manages to stay true to its predecessors whilst making verts feel fresh. The multi-faceted levels are an absolute joy, adding experimentation and exploration to the solid foundation. With enough depth to please veterans, yet simple enough to attract newcomers, Roll7 has nailed the mechanics, making the trip to Radlandia essential.