ZTGD's Reviews
Whatever reason you haven't played this, it is time to finally dive in, and for those like me who already beat it to death on previous consoles, it is more than worth jumping back into. It really is one of the best releases and the ideal way to craft a remaster.
Even though their gamble with the online connectivity and a few fundamental mechanics fell flat on its face, as a long time fan to the series, I found the experience pretty enjoyable all the same.
With a rough play time of 11 hours for the full story mode and an endless mode that can last even longer, for 20 bucks it's a pretty great deal for adventure fans and RPG players. I highly suggest picking Hand of Fate up.
[M]any could say I just suck at the game, and I would agree with you, but I know my way around a platformer, and Aaru's Awakening has the makings of a good one, but is bogged down by poorly implemented controls and some choice level design. Only the hardcore of players will get into it, and even then they will have controller breaking thoughts while playing it.
Kirby offers a fantastic experience for the amount of content it provides and the price. The only caveat is that you will be forced to play the game strictly on the gamepad, which is a shame as the beauty shines through on your TV screen the most. You can attempt to play while looking at the TV and I'm sure some folks will be able to get some semblance of accuracy doing so, but for most, it's going to be a gamepad-only affair, and it's a shame. Anyone watching you play via the TV will be able to enjoy the colors and superb visual style the game throws at you the best. If you're ok with this, Rainbow Curse offers an extremely likable and fun stylus adventure for all ages.
At the end of the day, I can say with confidence that Hyperdevotion Noire: Goddess Black Heart is easily the best game in the series, and certainly worth the time of any JRPG fan.
Screamride is unlike anything else I have played, and certainly packs a ton of fun.
Every time I just started to enjoy some aspects, others smacked me back down. I can see players being pulled in by its mysterious charm, but unless you're a glutton for punishment with little inspiration to move forward or rewards, I don't see folks getting much enjoyment out of this. It downright feels unfinished at times.
Just like mustaches, not everyone can appreciate what The Order 1886 was trying to accomplish, but if you know what you're going into, you just might walk away loving it as much as I did flaws and all. The Order 1886 joins my list of story driven games I'll play again and again.
Roundabout is a weird game. I found myself struggling to play it at times, but always willing to go back. The cut scenes are truly worth the price of admission, but the game play left me a bit cold at times.
Outside of a few issues though Dead or Alive 5: Last Round is still a super enjoyable fighting game. There is a superb amount of content, and for those not wanting to invest fully, Core Fighters is a great alternative to check out what it has to offer.
Ace Combat: Assault Horizon Legacy + is never an offensive game. I actually enjoyed much of my time with it. Especially finding out it wasn't as complex as I had imagined the series to be, but in that same vein, maybe it should have been a bit more complex. After hitting the two hour mark, I seemed to have seen everything the game had to offer as far a variety, and the new additions to the game don't seem to be enough to get people to double dip and purchase it again.
For low price and they fact all proceeds go to children's charity, you're getting one hell of a deal and supporting a great cause.
Playing ATTILA has taught me that this is a series that has a lot going for it. The scale of the battles, the depth of the seemingly innumerable mechanics all point to well-crafted title, but if I were to never play a Total War game again, I'd be perfectly fine with that.
In the grand scheme of things, Monster Hunter 4 Ultimate is still very much a Monster Hunter game. What makes it stand out are the tweaks to progression. It really is the most accessible game in the series.
Evolve accomplished what it set out to do, and I am having a blast learning all the concepts it delivers. As long as I have friends to play with, it will continue to be in my rotation of games to play. My only concern is fatigue setting in with some players, and the base dwindling. This will kill the game, as playing solo is simply not the route to go.
For those who loved the original like me, happiness awaits. After years of petitioning we have our Majora's Mask remake, and it's absolutely worth the time.
Blackguards 2 is not a perfect game and, unfortunately, not the reinvention of its predecessor it could have been. However, the game does ultimately reward a little (well, a lot of) patience, developing into a relatively enjoyable campaign once the player has progressed past the early stages.
Fans of the Telltale adventure games and people looking for something unique in terms of storytelling and mechanics should really give Life is Strange a shot. It sets up a decent premise and keeps the player invested for the 3 hour duration of the episode. I for one enjoyed what I played, even when the dialog became "too hip" for me. I say give it a shot. It most certainly is something very different.
I want to recommend it, but the technical issues not only hampered my enjoyment of the game, at a certain point they completely prevented me from playing it. The core game is fun, but I would recommend sticking with one platform throughout and rotating save slots.