ZTGD's Reviews
Ultimately I would say this game would've done better with its tongue in its cheek rather than its heart on its sleeve.
de Blob 2 is a solid game that I am glad has made a return. While the remaster portion is a little of a misnomer, it is nice to see the game back. Now with these two remasters out of the way hopefully THQ Nordic can get on crafting the final chapter in the Blob trilogy. Bring it back, and make it beautiful. Colorful platformers are always welcome in my world.
Ultimately, Tesla vs. Lovecraft isn't particularly innovative but is, nonetheless, extremely enjoyable and easy to pick up and play. Milestone challenges and higher difficulty levels will encourage players to come back for more. However, a woefully underdeveloped story contributes to an overall lack of personality depth, which leaves this game feeling less memorable than its solid gameplay perhaps deserves.
Way of the Passive Fist is a clever play on words and a unique take on the genre. Sadly, the problem it attempts to solve with its unique combat starts to suffer from the same problems the games it draws inspiration from are plagued with. Still, it is a neat diversion from the norm and worth checking out on a decent discount.
Some design choices are also questionable, but in the end, I found the overall package contained a decent amount of content and had some fun collecting new spells and unlocks with some people online.
Fear Effect Sedna is a bad game. Sadly, I wanted to love it simply because of my misplaced nostalgia for the original two titles.
It's an absolute emotional rollercoaster ride, packaged together with some of the best content the series has offered to date and polished to an absolute shine.
Fatal Bullet isn't going to light any charts on fire, but for those looking for a different take on the genre, it accomplishes what it sets out to do well.
Secret of Mana fails with its slew of technical issues and unimpressive graphic design.
Gravel is a fun game that I siphoned a lot of enjoyment out of during its brief stint. I wish online was more populated and I wish the single player was a bit more meaty, especially at full asking price. Still when it hits a deep sale Gravel is worth a look for those that enjoy the off-road arcade racing we used to be flooded with on consoles.
However, it's also likely to leave those older players thinking some things are better left alone as happy memories. It's the same reason that new players are unlikely to be enamoured. It's difficult to play a game like this in isolation. Sooner or later, the mind wanders back to the present – the truth is, the genre has come on in leaps and bounds since Age of Empires came on the scene all those years ago and this is one remaster that feels like it doesn't really belong.
Overall, Fe is a decent little game. While there's not much to do except solve a puzzle, travel to the next puzzle, solve it, it still has some interesting things going for it. I just really wish the camera and platforming was a bit better, and while I understand what the developers were going for with the minimalist tutorial and explanation in both gameplay and story, I could have used a bit more just to help out in some instances. It's not a bad game, but it's not a very memorable one either.
Rad Rodgers struggles to find its groove through most of the game, but it does spark that nostalgia I grew up with. I wanted to love it more than I did, but never actually hated playing the game. There are bright spots when the design or poor writing isn't dragging it down.
Mulaka continues to show the prowess of developer Lienzo. They are slowly honing their craft and I expect it to continue. I look forward to their next game, but for now anyone who enjoys games such as Zelda or Okami would do well to check this title out. It is available on virtually everything and worth the investment even with its shortcomings.
The Station is a decent outing that falls short in some key areas. I wanted more back story, more intrigue, and more interesting puzzles. Still, I had fun with the short romp and the ending, while predictable, is still fun. I would love to see this team craft a bigger sequel with a proper budget.
To those unfamiliar with this hidden gem, Perfect Chronology represents a new chapter in your very own White Chronicle where you can return to the past with all your new experiences and finally learn that Radiant Historia is one the best JRPGs you've never played.
There are a ton of problems with this game. While some will find enjoyment in its dedication to realistic combat, I found the majority of the massive adventure to lack lasting appeal.
There is a lot of content in Dynasty Warriors 9 and the ideas are sound, but the execution is just atrocious. I hope they continue to iterate and spruce up the genre. I love seeing new takes on familiar formulas. Sadly though this outing feels like a half-baked idea that no one on the team was really behind.
There are a lot of fighting games currently in gamers' minds, and Dissidia does little to steal any of that mindshare.
When it's all said and done Under Night as a whole is a great fighting game.