Chris O'Connor
Stranded on an island with a talking crab... you may find yourself wishing for a quiet volleyball.
Expanding on the turn based nature of the Chess Board game and giving it a fantasy setting Chessaria has a chance to bring Chess to the masses.
Save your money and treat the opposite sex as humans instead of objects.
As it is… I highly recommend Knockout League! The cartoony graphics and crazy characters work well and allow you to have fun pretending you're a real boxer without ever getting hurt.
Making the most of the controllers and putting magic in your hands, it's hard not to feel very mystical with The Wizards.
Though it seemed tensions were already more or less at their highest, Telltale have managed to still nudge them up a little more.
Old school adventuring has grown up!
If you imagine Arcanum: Of Steamworks and Magick Obscura but transported to a futuristic setting by way of Assassin's Creed and you will have some idea of what this is all about. Isometric RPG fun with a touch of Parkour like motion and a twist of the occult.
A great experience and I look forward to what they bring out next!
Much like all good VR experiences it really does echo that line from The Matrix "nobody can be told what The Matrix is… they have to experience it for themselves"… Fallout 4 VR is that. The pictures here don't do it any justice at all… even play through video's won't give the true sense of just how "there" you are.
If Command and Conquer and Baldur's Gate had a child... it may well have come out as Spellforce 3. Take your character's through a grand story while developing military outposts along the way.
Big Rigging through a small town with a big reputation.
The horror genre gets serious in VR as you face the world of exorcisms and evil.
Inspired by but underperforming Sid Meier's Civilization.
When you play a modern wrestling game but come away longing for the old N64 days... that might tell you something.
It's great to see more polish on VR games and Left-Hand Path is certainly a step in the right direction towards immersive game play. Left-Hand Path not only gives us a fun way to engage the game world but it also draws us in with a compelling story.
I'm certainly glad they made the jump and how they've done it should be used as an example to any developer for how to bring your standard game into VR. Well worth the price of admission.
For the price it's great value, especially for anyone familiar with Steve Jackson and Ian Livingstone's work.
Batman must ask himself what he is willing to do to infiltrate the crime syndicate.
If you want a healthy dose of style and don't mind potentially rage quitting every now and then when faced with a boss battle then this should be right up your alley.