Ofisil
What we are looking here is one hell of a hardcore, post-apocalyptic, larger-than-life, sandbox RPG gem - a gem that's very rough around the edges, but a gem nonetheless. Unfortunately, it's currently inside the bowels of a large, sluggish, and sickeningly smelly beast: its battle system. Therefore, unless ELEX gets an extremely strong patch treatment, think a lot before a purchase.
As a shooter JYDGE isn't something special, yet strengthening your own Judge Dredd/RoboCop hybrid by doing side-quests and unlocking additional toys to play with can be quite the addicting experience for the few hours that this will last.
AER: Memories of Old completely fails as a traditional adventure game. The thing is, though, that it never wanted to be one, as it mainly throws its weight in atmosphere and storytelling - in other words, it wants to be a captivatingly emotive journey. Sadly, it fails at that, too.
There are only a handful of reasons to try Kritika Online out: it's fast, it's easy to learn, and it's free. Note, however, that it's also one of the most simplistic, repetitive, and unoriginal online hack 'n' slashers out there.
BUTCHER is one of the better 2D shooters for the Nintendo Switch, and, undoubtedly, the goriest, despite its super-tiny pixel art style. The problem is that it hasn't really exploited its potential. As a result, while definitely a title worthy of your time, it means very few will continue playing after completion due to the low replayability.
Deadbeat Heroes is… a brawler. There's really nothing more to say about it as, despite its effort to stand out with the use of its satirical approach to the Golden Age of comics, gameplay-wise it hasn't even tried to provide something more than some fast punching and dodging. Furthermore, it's currently super-buggy, strongly in need of some patching up to offer the option to change the keyboard/gamepad setting, and fix the poor performance and glitches/crashes.
Compared to the rest of Batman's Telltale adventures, The Pact is simply the worst of the bunch. Instead of trying to tell a good story, it tries to cram up as many famous Batman villains as possible, but forgets to do anything of any worth with them.
Terroir could potentially be a fun experience, but it's a bit repetitive, a bit chore-ish, a bit lacking in depth, a bit unbalanced, and, most importantly, in serious need for a better tutorial, as it currently needs lots of work on the player's behalf in order to learn even the basics.
Conga Master Party! hasn't evolved much from the days of Conga Master, and, as a result, feels twice as disappointing to see it remain an extremely simplistic and… stale party game. Trying to form the longest conga line in here can certainly be fun, but only for a dull evening or two.
Pankapu is a series of lessons on what to not do when creating a platformer, wrapped up in a greedy episodic format that should not exist at all. Amongst its many issues, the sluggish controls stand out as the main big flaw of this piece of indie-developed frustration.
Make no mistake: Morphite is a pre-alpha version of a title that was given a price tag. Overly simplistic in every way you look at it, this atmospheric "stylized FPS sci-fi adventure game" is just not fun, and not only because of the procedurally generated and insanely boring deserts its world is made out of.
A passion project by a handful of very talented people, ECHO might suffer from a pretty low replay value, but the rest of it is simply fantastic. Beautiful to look at, deeply atmospheric, and with some very clever (and well-handled) gameplay mechanics, this might very well be one of the best stealth gamers ever - especially since it lets players face the greatest enemy: themselves!
Bastard's Wound is the expansion that every Tyranny fan should definitely buy, experience, and enjoy, but it's not as… expansive as one might expect. It's good and all, but it's also a very by-the-numbers DLC that plays it way too safe, as it doesn't really try anything new.
Agents of Mayhem is an uninteresting experience that has been offered in far better ways throughout the history of open-world shooters. That's not to say that it's bad - in fact, for a mediocre game, it can certainly be a fun distraction for a couple of hours. Unfortunately, its potential was thrown from a window, and what we got here is a repetitive shoot-fest that's enjoyable only when there isn't something better to play.
As far as local party games go, Jump Stars is not exactly bad, but it's certainly missing a lot of the components that make such titles shine. It's simple, it's boring, it lacks variety, and there's no point in buying it when there are far better alternatives out there - and, yes, that includes the world of PC gaming, also.
Episode 1: The Enigma is not what the first chapter of Batman: The Enemy Within should be. Similar to season one, the gameplay segments are subpar, and the small power that choices have over the course of the storyline ruin the replay value of it all. Sure, the story offers some interesting twists and turns that Bat-fans will definitely enjoy, but the World's Greatest Detective can certainly do better than this.
While in strict gameplay terms this lacks depth, and although it feels as if it tries to bite off more than it can chew on the storytelling side of things, Hellblade: Senua's Sacrifice turns out to be an epic journey through madness and Norse myth, and one that's worth a play-through or two despite its problems - as long as you aren't here for something more action-packed.
TumbleSeed can be described as a dexterity rogue-like action game that's easy to love everything about it… apart from the whole "playing it" thing. It's not just the fact that it is ruthlessly hard, but that it's a certain kind of hard that will either captivate or aggravate.
Puzzle Adventure Blockle is one of the better puzzlers, and, luckily, one of the cheaper ones, too. Its only major flaw seems to be its disappointingly low replay value, as well as the absence of a decent "bait," which would force players to try and reach its end.
Sundered constantly tiptoes between mediocrity and plain greatness, but, despite the annoyingly repetitive and, many times, "unfair" horde attacks, as well as a couple of bad design choices here and there, it's definitely a Metroidvania worth checking out, especially for those who wanted something much more fast-paced and battle-heavy, as well as horrifyingly pretty and with lots of Lovecraft in it.