Alex Santa Maria Avatar Image

Alex Santa Maria

Tampa, Florida
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Favorite Games:
  • Halo: Combat Evolved
  • Far Cry 3: Blood Dragon
  • Burnout 3: Takedown

256 games reviewed
69.5 average score
70 median score
48.0% of games recommended

Alex Santa Maria's Reviews

Raised on a healthy diet of gaming mags at an Xbox LAN center, Alex is an enthusiast who loves shooters, roguelikes, and arcade-style games. He has an unhealthy obsession with bad movies, a love of the 1980s, and the skills to rack up a high score on your local pinball table. Also, he reviews video games, which might be the reason that he's listed on this website.
Dec 29, 2020

A campaign cannot survive on dialogue alone.

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Unscored - Rogue Company
Dec 7, 2020

Rogue Company proves its worth on current-gen.

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Nov 18, 2020

Ubisoft's hacker title shines on Xbox Series X.

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Nov 18, 2020

More Tetris Effect is never a bad thing.

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Unscored - Generation Zero
Mar 26, 2019

No aspect of Generation Zero is remarkable. It feels like a hollow husk of an experience waiting to be filled in by players who will never come.

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Oct 25, 2018

For Honor: Marching Fire is in a weird spot. These are good updates, but I’m not sure it makes sense to shell out for the full package. While the new characters are fun, none of them change the game in such a way as to make them vital. Unless you’ve absolutely mastered the entire rest of the roster, you’ll find plenty to do outside of the premium options.

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Unscored - Tower 57
Nov 16, 2017

Tower 57 is a gorgeous game with an old-school heart and absurd sensibilities, but it fails to put its best foot forward when you go in blind and alone.

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Oct 13, 2017

In the end, I found Battle Chasers: Nightwar to be a great game for a very specific group of people that I happen to be outside of.

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Unscored - Flinthook
Apr 18, 2017

This is another roguelike that pushes the genre forward, bringing pinpoint accurate jumping and shooting to the endless arcade randomization that players of these games love.

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2 / 10.0 - CrossfireX
Feb 21, 2022

CrossfireX is hard to recommend to just about anyone thanks to a painfully generic single player component and a baffling multiplayer offering.

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The few times that the RNG in BPM: Bullets Per Minute actually managed to put together a set of weapons and abilities that allowed for significant progress, the game shined, but it's just not worth the hours of suffering failed runs and mistimed shots. To borrow the game's own 90s shooter comparisons, playing BPM is like diving into Doom on Ultra Nightmare before learning how to play an FPS. The fun is still there, but it's buried under so many roadblocks and complications. The frustrating end result is a game with a great idea that bungles just about every part of the execution.

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Beyond Mankind: The Awakening has few redeeming qualities. The story is nothing new, the gameplay has pacing issues, and the presentation is generations out of date. There are plenty of indie games out there that showcase innovative gameplay and moving storytelling for a relatively small fee, and with the bar that high, Beyond Mankind: The Awakening fails to even make the jump to try to meet it.

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3 / 10.0 - Past Cure
Mar 6, 2018

Past Cure is a hodgepodge of stealth, action, and drama that reaches for the stars and falls somewhere far below.

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Aug 28, 2019

Instead of an illuminating revelation of emergent gameplay, all Headspun managed to give me was a headache.

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3.5 / 10.0 - Time Loader
Mar 10, 2022

Time Loader is a brief, puzzling journey that never even gets close to 88 miles per hour.

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3.5 / 10.0 - Spartan Fist
May 17, 2018

Spartan Fist is all sizzle and no steak. It looks the part, and your initial fisticuffs are invigorating. However, that fun is fleeting thanks to the gameplay's repetitive nature and sloppy execution.

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Nov 13, 2017

Need for Speed Payback is a grind to play both figuratively and literally. Even if you like the arcade racing on offer, it's not worth slogging through the amateur presentation, repetitive missions and microtransaction hooks.

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Sep 27, 2021

Hot Wheels Unleashed feels less like a cohesive racing experience and more like a framework where more and more Hot Wheels branded content can live as the months go on. This comes through not only in the lackluster presentation but in the currency system that robs players of any sense of urgency to complete missions. It doesn't feel satisfying to go through an hour of races and grind up currency to get a single box that contains a duplicate of an already-unlocked car.

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Nov 6, 2020

There is a great game buried somewhere in The Falconeer, but it's trapped behind an open-world structure that does it no favors. Every choice beyond the aerial combat seems to backfire in one way or another, and while there are numerous unique enemies with interesting details, they all zoom by the player character at 90 miles an hour, so they go unnoticed. Story beats that sometimes defy fantasy tropes would pop up and intrigue, but there's no connective tissue to string players along. Even the combat isn't fun for long when it's shoved into busywork side missions made for the sole purpose of accruing gold.

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