State of Mind offers a very good, "hard" sci-fi tale that deals with the theme of futurism, and, most importantly, consciousness. Some flaws do exist, like the many dull plot sections, and the simplistic, unimpressive puzzle-solving, but, as a whole, this will please most fans of narrative-driven adventure titles.
NBA 2K19 is still the go-to basketball simulation game out there. Its polish and refinement have only improved since last year, and it's difficult to imagine any improvements for next year. The MyCareer story has definitely improved, and so have the cut scene management and character customization. MyTeam feels like a revolving mode of new updates and content, but players who don't purchase VC may be getting the short end of the stick, since 10 pack boxes are exclusive to VC only. The game is amazing in all regards, but the constant reminder and pressure to purchase VC is wearing thin.
Firewall Zero Hour needs more support from a pretty large community of PSVR owners. It's understandable that it may not be everyone's choice of gameplay. With dozens of small quirky titles and some fully fledged AAA games that don't rely on interpersonal competitiveness, some players may choose to pass on this shooter. It's way too early to tell if the game will take off and garner the praise and community that it arguably deserves. Firewall Zero Hour is a dream for any shooter fan.
Dark Souls Remastered doesn't make any dramatic changes to its original release several years ago. The struggle to progress is constant, but just as every moment could be another death, it could also be a moment of great triumph and self-accomplishment. Playing at 60fps makes me wonder how I ever managed to play at half of that rate several years ago. It's a beautiful remaster, even if it isn't a complete overhaul. It's a great entry for newcomers or a great walk down memory lane for fans of its original release.
Destiny 2: Forsaken is a true lifesaver, as is the base game being free for PlayStation Plus owners during the month of September. The game started off strong, but the Year 1 expansions were underwhelming. Forsaken has shifted my interest into overdrive, and I'm having just as much fun as I did upon the game's initial release. Regardless how far you've traveled in the Destiny universe, taking on this continued adventure is one you won't regret. The raid, which releases shortly after the Forsaken expansion, will surely be another great experience, if for no other reason than the loot it offers. Even without the raid, the rest is well worth the time and energy. The only thing holding it back is how the Destiny expansions work, which require all prior DLC to be purchased, including Forsaken, which will understandably be a turnoff for some newcomers.
Granted, outside of the Gundam games, there is little variety for mech combat games, but what is found in Zone of the Enders The 2nd Runner: Mars can be described as an old, almost forgotten game, being polished up into a fine piece of treasure. It's a hidden gem to many and a doorway to nostalgia for others. The updated gameplay that runs at a smooth 60fps and native 4K makes it feel as though it is an imagination developed in today's time. The work of Hideo Kojima is lovely, even from slightly older eyes, and it's an exciting movement from Konami that raises hopes for other works of art to be re-released soon.
The thing most sought after in gaming is uniqueness. Players seek it out via emotes and customisation, while developers seek it out via their creations. We Happy Few is truly unique and the only game that feels somewhat relatable is Dishonored due to general gameplay. Aside from that, the world, back-story, main story lines, characters, and overall feeling of helplessly trying to survive in a society of psychopaths is one of a kind. Whether interest lies in the survival horror genre or the first-person action adventure, this is a title that delivers an amazing and heart-pounding 25+ hours. It's also noteworthy that a sandbox mode is coming to the game, but as of release it is not an available option. Hopefully, that means a lot of content post release.
Moss is a gorgeous virtual reality experience that combines the eloquence of a theatrical play, the cuteness of smaller-sized subjects and making their scale feel grander, and the enjoyment of playing video games. I have never experienced something quite like Moss, and although it is partially due to the VR headset, it's more than equally due to how the developers used the technology to create a genuinely enjoyable experience. Moss is probably my favorite VR game yet, and I'd expect that sentiment to be echoed by many others.
Dead Cells surpasses expectations regarding gameplay and destroys the developmental cap for pixel art games. It not only reinvents a genre that has seen little diversity in the last decade, it does so in a way that encourages everyone to invest time to improve and progress. The balance between permanent upgrades and complete wipe-out upon death is perfect, as it will never feel too discouraging to reset due to the optimism that the next run will see a further dive into the world.