David Will


69 games reviewed
68.3 average score
71 median score
18.8% of games recommended
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Doesn't set its sights much higher than just bringing Tex Murphy back for one last nostalgia trip, but remarkably successful at achieving that goal.

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68 / 100 - Jazzpunk
Feb 13, 2014

Good for a quick laugh, but not much more than that. If you value an evening's entertainment over having a significant chunk of your spare time eaten up, Jazzpunk is for you.

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67 / 100 - ETHER One
Apr 4, 2014

Leaves a lot to be desired, particularly in the gameplay department, but offers plenty of richly-detailed exploration and story for those prepared to do some serious digging.

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66 / 100 - Heavy Bullets
Oct 3, 2014

A somewhat anaemic dungeon-crawling first-person shooter with intense core combat that never evolves (and little else worth praising).

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66 / 100 - Sublevel Zero
Oct 20, 2015

Sublevel Zero breathes new life into the 6DOF genre, but does it with the unfortunate side-effect of crippling insubstantiality. Good for a taste of claustrophobic zero-gravity combat, but without the depth or breadth to follow through.

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66 / 100 - Volume
Aug 28, 2015

A stealth game built to satisfy the central tenets of the genre in the most discrete, distilled, trimmed-down way possible. Certainly well-crafted, but simply not that engaging.

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66 / 100 - The Guest
Mar 22, 2016

If you’re in the mood for some light, undemanding puzzle solving soaked in a delicately-constructed atmosphere, The Guest can provide, but sadly it takes a lot more than that to create a rounded, satisfactory experience.

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64 / 100 - Risk of Rain
Dec 8, 2013

One of the better games currently inhabiting the discarded skin of the roguelike. Doesn't do anything particularly mind-blowing, but it's definitely fun while it lasts.

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64 / 100 - Dangerous Golf
Jun 27, 2016

Dangerous Golf shoots low, and lands lower still, but taken as a stress-relief toy with oodles of jaw-slackening domestic demolition, it’s not a half-bad effort. Save it for a lazy Sunday.

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64 / 100 - Tokyo 42
Jun 17, 2017

Tokyo 42 offers a stylish, polished, well-presented open world that's unfortunately just not an awful lot of fun to do anything in. A few nice touches put a spark in its heart, but they can't light up the overall experience.

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63 / 100 - Greedy Guns
Sep 17, 2017

Greedy Guns is a relatively humdrum and uninspired - if perfectly functional - Metroidvania-style adventure that makes an admirable effort to spruce itself up with light shoot 'em up elements.

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62 / 100 - Toren
May 21, 2015

It's either going through an identity crisis or in dire need of a chest with a boomerang in it, but for what it's worth, Toren is a strange and beautiful little adventure. Give it a look, but don't expect anything special.

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61 / 100 - Diluvion
Feb 18, 2017

Diluvion is a submarine adventure with lofty goals that largely falls short. Still quite a serviceable experience, but ultimately a rough and insubstantial one.

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Jun 7, 2014

For all its insights and challenging moral dilemmas, Always Sometimes Monsters is a frustrating, confusing, sometimes agonizingly tedious jumble that's just a little bit too pleased with itself. It's a fascinating game to observe, but enjoyable? No, I think not.

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60 / 100 - Grow Up!
Sep 1, 2016

A tedious, albeit relaxing open-world scavenge-em-up with seemingly no ambitions besides being bigger, less original, and less focused than the game that preceded it.

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59 / 100 - Life Goes On
Apr 29, 2014

Barely notable enough to be worth mentioning, but a fun little outing nonetheless. I'd call it 'cheap and cheerful', but there's plenty more 'cheerful' out there for equivalent levels of 'cheap'.

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Sep 13, 2014

Hatoful Boyfriend is exactly what it professes to be, and little more than that. The reality of a pigeon dating sim is infinitely less entertaining than the idea, but it nevertheless has its moments.

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Oct 18, 2014

At its best, Styx: Master of Shadows is a half-decent stealth game with barely a fresh idea in its head. At its worst, it's a soggy pile of frustration, clumsiness, and save-scumming. Guess which end of the spectrum it tends towards.

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Jan 31, 2015

A Saints Row game with no ambition, no plot, no variety, and no way of raising the bar. Solid and good for a chuckle or two, but ultimately an empty experience.

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Aug 7, 2015

Unambitious game with sloppy design gets given a second chance for some reason, turns out to be even more mediocre in retrospect. More news at eleven.

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