Justin Nation
- Rocket League
- Neon Abyss
- Wreckfest
Justin Nation's Reviews
Even when you’re talking about games that are budget-priced and for a somewhat more casual audience there can be some stiff competition on the Switch...
Pushing the boundaries to further enhance or make existing genres tends to be what indie titles do well, and The Magister definitely falls into that category for better or worse...
While in the early days there weren't many options for run and gun shooter fans on Switch, thankfully in the years since release the offerings have filled in nicely...
I’m sad to say that more often than not, on the Switch, games pushing “horror” in some way have struggled and failed in the department of delivering compelling play...
Cooperative games that rely on a mix of careful communication and a fair degree of control dexterity have really come into fashion, when done well, on the Switch...
As always with titles on Switch that lean more into storytelling and less into gameplay Crash is challenging to really review...
When I first saw this title and a hint of the gameplay I was excited by the potential promise of a return of some good old combat sports...
I've pretty much always had a love/hate relationship with the survival genre, though it may not be what you think...
Billing itself as a medieval Grand Theft Auto (this is GTA2, mind you, don't get too excited), Rustler is obviously trying to grab itself some attention, but that unfortunately also puts some expectations on it to try to meet...
As an old school arcade fan I'll just plain admit I'm a sucker for any game that remotely resembles the classic Marble Madness...
I’ve tended to be pretty clear in my distaste for pure visual novels and their lack of interactivity, and when I started this title I had some concerns it was headed in that direction with quite a bit of (often clever) dialogue to get it rolling...
It’s always a bit tricky to release both an original game and its sequel at the same time, but in the case of Spelunky 2 and its OG brutally-tough roguelike predecessor it works out reasonably well and either (or, even better, both) are worthy of a shot if you’re down for a challenge...
One of the last OG indie titles to finally come to Switch, Spelunky promptly gave me a nice slap in the face to remind me of just how quickly I could utterly fail in a game...
The thing that will obviously grab you with this title is its unique (and quite lovely) art style...
Not so much a game as an interactive toy, Townscaper is just a different sort of experience that people will likely either adore or hate...
This is one of those titles that's very difficult to explain in a way that establishes a decent value proposition for purchasing it but here goes: Only lasting a couple of hours, the "action" is you methodically using a metal detector on the ground of an old farm in search of something...
Whenever you run into a free-to-play title it's always a bit of a challenge to rake them over the coals when people could literally try them out and make their own decision for free...
While I'd like to be able to claim myself and my family are not victims of local multiplayer fatigue on Switch, it's tough to deny it's a thing...
Sometimes there are just games that start out hitting you the wrong way the moment you begin playing and just can't seem to recover...
The creepy Neighbor is apparently back, yet again, to give off his weird vibes and entice people to plunk down some money to join in his latest endeavor... in this case an asymmetric multiplayer experience with a group of kids trying to best him...