Amidst an ever-increasing pile of roguelikes on the Nintendo Switch comes Lost Castle. A new-to-Switch title that boasts 150+ weapons, 80+ items, randomly generated everything, and four-player co-op. Sadly, it almost feels like I’ve heard all of this before.
Skelly Selest could easily be a Good to Great game here at SwitchRPG if it wasn’t held back by simple game mechanics that detract from the whole experience. After about five or six hours, I knew the game well enough to start compensating for these shoddy mechanics, but that wasn’t ideal and it sure didn’t feel great. You could forgive Skelly Selest for some of these missteps if it was taking you on a gorgeous journey into the bowels of hell, but it’s not. As it stands, Skelly Selest feels like a title that should win an award for “most to be desired.” It’s fun as long as you can manage the directional combat mechanics, which should never be an issue in a game of this genre. Small gains are made with a variety of game modes, secrets, and powerful upgrades, but it’s just not enough to save Skelly Selest from eternal damnation.
Windscape reminds me a lot of a Mimikyu – a soulless husk of a puppet that's pretending to be something it's not. This game is a shell of what it could be given enough time, money, and effort, and I truly hope it continues down a better path via post-launch fixes.
The Keep is an overhauled port from the era of the Nintendo DS, and is only held back by this history. The era of swiping with a stylus is over, and a few small control adaptations for the Nintendo Switch would have gone a long way in fixing things – but don’t let that deter you, The Keep is worth playing if you can look past its issues. The melee system swiping mechanic is downright annoying and totally unneeded, but the magic casting and spell building more than make up for it. It might even make you use your noggin’ from time to time as you figure out how to best set up your magic spells. The Keep sits solidly on the high end of the “OK” spectrum, and could easily be “GOOD” if only it could shake away from its dated control scheme.
KAMIKO is a well put together and simple, yet rewarding experience on Nintendo Switch. The controls are easy, the levels are great, and the playable characters are interesting in their own unique ways. The graphic design is pleasant and the same can be said for the sound track. KAMIKO is not a very long game, but you’re not paying a large entry price either, making it a pleasant experience all around. There are no detractors to mention, so just head on over to our KAMIKO listing and check it out as it regularly goes on sale. You won’t be disappointed.