Genres: Action, Simulation, Adventure, RPG
Pine could have been a lot better. There are genuinely impressive systems at play here – for example, the other creatures inhabiting this world are gathering resources in much the same way as the player, and will even snatch up crops and objects that you were making for. But its smarter touches are totally obfuscated by the shadow of absolute technical unsuitability to the Switch hardware.
It’s safe to say that Pine makes a good first impression. I found myself charmed by its Breath of the Wild-style exploration and intrigued at the underlying systems that appeared poised for complex faction dynamics, and that’s saying nothing of the quality visuals and music. Those first several hours I spent with Pine promised a truly fantastic open-world experience. Unfortunately, the developers appear to have become sidetracked trying to hew to the puzzle-action formula of traditional Zelda titles, and that has the unfortunate side effect of highlighting Pine‘s worst elements.
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