Jordan Helm

Tesserhedron

263 games reviewed
69.6 average score
70 median score
43.0% of games recommended
4 / 5.0 - Thymesia
Aug 16, 2022

Even with these blemishes and moments where the admiration for what's come before gets in the way of basic consistency and much-needed fluidity, OverBorder Studio have at least landed in a much better position with a foundation that's challenging and entertainingly so.

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Jul 28, 2022

Hard as it may be - and only increasing in difficulty the further the years rolls on - to truly stand out in a crowded and competitive market that is the glaze of Souls-like appeal, where The Tarnishing of Juxtia may not be scoring high on originality, it just about makes up for in heart and dedication.

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3 / 5.0 - As Dusk Falls
Jul 18, 2022

Without digging too deeply into the real reasons behind Interior Night's choice of aesthetic and presentation, As Dusk Falls is one of those cases of a solid foundation let down one too many times by its execution.

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3.5 / 5.0 - Redout 2
Jun 27, 2022

Redout 2 is the kind of game I so desperately want to speak nothing but praise for.

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4.5 / 5.0 - Card Shark
Jun 2, 2022

In fact it's that humble acknowledging of what it's demanding of the player - let alone all the fine details to keep track of - that Card Shark successfully side-steps as a result.

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4 / 5.0 - Sniper Elite 5
May 25, 2022

While a few issues remain that hamper the experience, it's a no-brainer to proclaim Sniper Elite 5 has taken everything that made 4 as great as it was and improved it.

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4.5 / 5.0 - Loot River
May 3, 2022

Even occasional bugs and minor inconsistencies on challenge do little to sully a terrific first try for straka.

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3 / 5.0 - B.I.O.T.A
Apr 26, 2022

The scale of one's enjoyment with a game like B.

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Apr 12, 2022

There's no doubting that Taito's back catalogue of 1980s arcade titles still mostly hold up in Milestones. And if you haven't yet delved into the company's varied, genre-hopping history, than there's an argument for Taito Milestones being a sufficient if not entirely definitive investment.

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3.5 / 5.0 - Ghostwire: Tokyo
Mar 21, 2022

A common criticism you've no doubt identified throughout this assessment is that certain aspects don't offer enough - not least when the foundation is clearly there - to give Tango's latest that critical edge over its peers.

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4 / 5.0 - The Last Cube
Mar 10, 2022

Some will take one look at The Last Cube and perceive its sterile aesthetic and reliance on geometric simplicity as something altogether lacking.

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1.5 / 5.0 - Babylon's Fall
Mar 7, 2022

Anyone who's been keeping tabs may not be all that surprised to find Square Enix once again in a precarious spot that is in part baffling but more so predictable given recent history.

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Feb 28, 2022

For some, what you make of Shadow Warrior 3 may well be influenced by the comparisons one draws from the prior 2016 entrant.

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3 / 5.0 - Sifu
Feb 6, 2022

When taken as but a sampling of the entire experience, there does still linger some joy to savor in the combat and manner of challenge posed in Sifu. Set-pieces that unashamedly kick off with questions being asked and players put on the back-foot, even if said sequences never evolve beyond such basic a pitch as clearing out groups of foes.

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Jan 18, 2022

If one were being picky, you could argue Drinkbox's focus this time on repeated dungeon-crawling may not have the same wow factor the studio's past projects have garnered on first glance.

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3 / 5.0 - White Shadows
Dec 7, 2021

The amount of criticism dished out here may paint a negative picture, but White Shadows is by no means a terrible product and so evidently houses a clear visual style and competent-enough execution of puzzle-platforming.

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3.5 / 5.0 - Exo One
Nov 18, 2021

It's a mystery on whether you can deem it a positive or a negative that if you were to take away its meager narrative implications, Exo One would still be the exact same game.

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4 / 5.0 - ElecHead
Nov 6, 2021

Even in the context of notably high-quality "short" games of this year, ElecHead's three-to-four run-time and sparse replayability may look like it doesn't do the game any favors in convincing you this is a run-time to bother investing in.

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3.5 / 5.0 - Demon Turf
Nov 3, 2021

Despite its missed opportunities and ideas that don't gel with the core gameplay, developer Fabraz's foray into three-dimensional platforming remains a fun-if-flawed hearkening to the genre's glory days.

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Oct 21, 2021

The weak attempt at narration or storytelling on the basis of its animation may be off-putting, but toss its lacking narration (and hard-to-hear audio) to the side and what you're left with is a puzzle game with a charming-enough gimmick that's just as much about substance as it is style.

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