Godfall Reviews
Godfall is this generation’s very own Ryse: Son of Rome. Beyond the beautiful graphics is a game that has no depth whatsover.
GodFall is a good launch title for the PlayStation 5 but is full of repetitive missions, uninteresting loot mechanics but fun and exciting combat. It's a mixed bag but ultimately fun and worth adding to your collection!
The launch of Godfall is a little bit of a misstep, especially considering the competition it had to go up against and the price it was retailing for, but there are some really clever, interesting mechanics in play here that are keeping me glued to my DualSense, along with a lot of promise for the future. Hopefully, the team persevere and get the chance to explore it.
Godfall is guilty of being a little repetitive in design, but the fantastic combat mechanics and satisfying loot system more than make up for it. I had a whole lot of fun slicing away at enemies, whilst seeing my gear and skills constantly improve brought with it a rewarding sense of progress – especially when comparing my loadout with friends when playing through the campaign in online co-op. It is a shame that a lot of time has to be spent grinding and seeing the same environments again and again could be a bore, but there’s enough going on outside of those flaws to still make Godfall worth your attention. It might not necessarily be the best launch title on the PlayStation 5, but those who enjoy slick sword-clashing action and building up their own armour-clad warrior will definitely want to give it a try.
Little more than a shiny exhibition of new-generation graphics, Godfall only succeeds in creating interesting combat systems without giving any thought to the world and story around it.
Godfall is the epitome of a traditional console launch title. It’s an accomplished product with stellar visuals and loud presentation, but beneath that is an often frustrating and cumbersome experience.
Godfall’s structural failings hinder its promising foundation from realizing its potential.
Godfall is undoubtedly a visually appealing game. The combat mechanics and gameplay is also a solid plus.
When you step away from the controller and really think about the cracks in its foundations, though, Godfall simply becomes another looter with a poor launch that can't seem to do much of anything right beyond being just fine. A terribly uninteresting story and a severe lack of content turns it into a game that will only provide you the bare minimum fun factor, and there's a lot better you can do with your time and money right now.
Godfall’s excellent combat system and gorgeous graphics will earn it many fans, though its cookie cutter storyline and chronic lack of enemy variety drag down the experience a bit.
Unfortunately, Godfall will become an example of what happens to a game when you rush it, knowing that it isn’t ready for market.