Godfall Reviews

Godfall is ranked in the 17th percentile of games scored on OpenCritic.
EGM
Top Critic
4 / 10.0
Nov 11, 2020

Godfall's sluggish, overly complicated combat, hilariously paper-thin story, and numerous technical issues make it a lowlight of the PlayStation 5's launch lineup.

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7 / 10
Nov 11, 2020

If you want a fairly mindless RPG experience that offers some different weapons and gear to mess around with, then Godfall will give you at least a few hours of fun. Just don’t expect a fantasy story worthy of its inspirations, or a world that fully explores its potential and you’ll be fine.

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8.5 / 10.0
Nov 11, 2020

Godfall is a massive surprise. It borrows combat from God of War and has enough loot to make Diablo blush. It may look garish but it's well designed and has that "one more go" factor.

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Nov 11, 2020

If you’re looking for another game like Anthem, this is that with swords. It might be wearing flashy armor, but its muscles are atrophied underneath.

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Nov 11, 2020

Godfall's dazzling visuals and promising combat are held back by repetitive dungeon crawling.

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Nov 11, 2020

Godfall currently feels very familiar: it unashamedly borrows the loot system that made Destiny and Borderlands great, attempting to mix it with hardcore Souls-like melee combat. In the first few hours, this makes the game feel a little dull. But the core mechanics feel well built and could act as a stable base for the game's more interesting character building and co-op dynamics, of which I've currently only scratched the surface.

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Nov 11, 2020

An enjoyable hack and slash looter that plays well despite a sparse, repeating structure

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Tom Marks
Top Critic
Unscored
Nov 11, 2020

I’m enjoying Godfall, even if it’s not doing much to wow me and the repetition of its missions is wearing a bit thin. It’s got some fun and satisfying combat, a few genuinely novel mechanics, and graphics that range from absolutely gorgeous to a little over the top – but unless its thin story morphs into more than an excuse to go stab stuff, the grindable action-looter structure doesn't seem like it has enough variety to sustain its otherwise expansive customization.

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Wccftech
Top Critic
7 / 10.0
Nov 11, 2020

While not our final score for Godfall, we're reserving the opportunity to adjust the tally for Godfall based on the endgame content. If it somehow redeems the lackluster loot that players will carve through during the campaign, that number might change. Otherwise, go into this one looking for some quality swordplay and subpar swords.

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Fextralife
Yuria
Top Critic
8 / 10
Nov 11, 2020

While primarily Godfall is a fun game, if you're planning to play for solo content it may not be worth the full 60 USD at launch. Godfall mixes gameplay mechanics from a few popular titles, but doesn't do anything ground breaking. The game is great to play in co-op and will be best suited for those looking forward to multiplayer content.

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Nov 12, 2020

Godfall is an ambitious action RPG with gorgeous graphics and great combat mechanics that jump off the screen. Unfortunately, its repetitive locations and missions, lack of strong narrative, and uncompelling characters may fail to impress players and those factors prevent Godfall from living up to its potential.

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8 / 10
Nov 12, 2020

It's derivative, only has three zones, and doesn't have much to offer besides its combat, but Godfall will be enjoyable to anyone who just wants a well-tuned, good-looking action RPG to slash their way through.

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7 / 10.0
Nov 13, 2020

Fun to play solo or with friends, but both avenues are filled with monotonous level design

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7 / 10.0
Nov 13, 2020

It's a shame this had to be $70 out of the gate on PS5 (it's $59.99 on PC) and that it has to be tethered to an always-online system. Whoever made that decision doomed this project's reputation, at least in the short term. Godfall is going to go down as one of the most divisive games of this generation's launch: a relic to some, a wild whispered-about gem to others. Make sure that before you get it, all of your action-junkie boxes are checked.

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PCGamesN
Top Critic
5 / 10
Nov 13, 2020

Godfall's tried and trusted combat feels pleasant from moment-to-moment, but doesn't do enough to distract from an otherwise hollow experience.

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Metro GameCentral
Top Critic
5 / 10
Nov 13, 2020

Although it seems to have all the necessary components to become a compelling looter-slasher Godfall's fussy mechanics and repetitive design will quickly sap your interest.

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6 / 10.0
Nov 14, 2020

The combat feels good, but that doesn't stop it from being an aggressively mediocre game that lifted most of its gameplay ideas from better titles. Play those instead.

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3.5 / 5.0
Nov 15, 2020

Truth be told, Godfall is a hard experience to review. You have a serviceable story, impressive graphics for a launch title, satisfying combat centered around an underwhelming loot system, RPG mechanics, and diversity. I will honestly say I did not get the experience I was expecting, something like Destiny centered around swords, but it was still good. There are certainly great things to be said about everything here, you should just go in expecting more of a hack and slash game than one centered around loot.

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3 / 5.0
Nov 15, 2020

Console launches are notoriously difficult for developers as they work to get a grasp on new technology.

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6 / 10.0
Nov 16, 2020

Godfall hits the nail on the next-gen launch game head: All style, very little substance. Granted there's some fun to be had but once the next-generation glitz wears off what's left is a repetitive slog through levels that quickly get old.

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