Godfall

Rating Summary

Based on 84 critic reviews
Weak Man

OpenCritic Rating

60

Top Critic Average

12%

Critics Recommend

Based on 84 critic reviews
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No Recommendation / Blank
Nov 20, 2020

Godfall offers obnoxiously stylish next-gen spectacle, but its appeal only runs skin deep.

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65 / 100
Nov 18, 2020

A pleasant, samey slasher that may bore your digits while making your GPU sweat.

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Tom Marks

Top Critic

Unscored
Nov 11, 2020

I’m enjoying Godfall, even if it’s not doing much to wow me and the repetition of its missions is wearing a bit thin. It’s got some fun and satisfying combat, a few genuinely novel mechanics, and graphics that range from absolutely gorgeous to a little over the top – but unless its thin story morphs into more than an excuse to go stab stuff, the grindable action-looter structure doesn't seem like it has enough variety to sustain its otherwise expansive customization.

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5 / 10
Nov 13, 2020

Although it seems to have all the necessary components to become a compelling looter-slasher Godfall's fussy mechanics and repetitive design will quickly sap your interest.

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Nov 11, 2020

An enjoyable hack and slash looter that plays well despite a sparse, repeating structure

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7 / 10.0
Nov 13, 2020

Fun to play solo or with friends, but both avenues are filled with monotonous level design

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Unscored
Nov 17, 2020

Then, about three-fourths into my playthrough, I found a legendary warhammer with an unbelievably powerful perk. Whenever I used a Weapon Technique, it created an enormous bubble that slowed any enemy within it to a crawl. It didn't rely on a trigger, ailment, debuff, a percentage, or anything. When it dropped, I read the description in bewilderment. Was this thing for real? It was so out of line with anything else the rest of the game had given me that I doubted it'd be useful. But it was. It made tough encounters a breeze. It destroyed bosses. The rest of the game went by in a flash. It was the most fun I'd had with Godfall, and I held on to that warhammer even after it was one of the weakest pieces of loot I had, just because of that one perk. I wish I'd found more items like it, because it was a welcome change of pace.

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5 / 10
Nov 17, 2020

Godfall's monotonous structure is held together by punchy combat that can't bear the full weight.

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Dec 9, 2020

While a bit muddled in combat design and pretty dull in world design, Godfall is a passable 3D action game. Under normal circumstances, you'd be safe to skip it, but if you need something to play on that shiny new PlayStation 5, it's not the worst option.

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Nov 25, 2020

hope that Godfall gets some content updates, as it feels like Counterplay Games might have rushed development to meet the PS5 release date. The core combat system is satisfying and would shine if the game had more unique content to push the player forward. As it is, there’s very little hook and most players will likely find themselves getting bored around the halfway mark.

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