Monster Sanctuary Reviews
Monster Sanctuary is a clever amalgamation of the monster-catching and Metroidvania-style genres that works really, REALLY well. I had a good time exploring the world and uncovering its secrets, whilst catching monsters and then using them in strategic battling made for some really enthralling showdowns. It does have the occasional issue here and there that can slow your progress down, but it doesn’t stop the game from being a whole lot of fun to play. If you’re looking for a monster-catching adventure with a unique little twist, you really ought to give Monster Sanctuary a try.
The unique mix of party-based RPG gameplay and Metroidvania style levels introduces a strangely enchanting combination. The hundred-strong roster of monsters is distinct with diverse skills and fantastic pixel art that compliment the outstanding environments they roam around. There are still a few changes needed to the combat systems, and some of the level design is sadly disappointing, yet the fascinating world of creatures gets its hooks deep with almost 30 hours of potential gameplay.
With an interesting combination of turn-based battles and metroidvania, Monster Sanctuary is a lovely surprise that arrives in the final minutes of a chaotic year. Behind its apparent shyness, the game hosts striking encounters and more than a hundred charming little creatures. Although the context presented is already notoriously known, the process of capturing, training and battling is renewed properly on the Switch's screen, maintaining immensely pleasant the formula that involves monsters and trainers .
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Monster Sanctuary might not look like any monster-collecting RPG you’ve seen before, but its blend of genres creates a fun and exciting adventure for hours. The more you put into the game, the more you’ll find to love about it. I do wish there were easier ways to track navigation and some additional options to speed up the battles, but this is a genuinely fun game that shouldn’t go unnoticed.