World's End Club Reviews
World’s End Club tells an interesting story that is consistent with its creators and brings a beautiful story of friendship between a group of children. However, its platform gameplay is too weak, not adequately exploiting the possibilities offered with short and simple stages. Fans of Kodaka and Uchikoshi can have fun and overlook the issues, but both have worked on much better titles before.
Review in Portuguese | Read full review
I don’t regret the time I put into this game. A lot of it was predictable but entertaining nonetheless. If the puzzle levels were just a little more balanced. Perhaps a tad shorter and with better riddles to solve, maybe tightened up those issues I mentioned, I’d feel more comfortable recommending this.
It all boils down to how long you can actually put up with its puzzles, uneven framerate, and bad controls in order to actually enjoy its engaging story.
To conclude, if you’re looking for something with a slower, less life-threatening pace, lots of laugh and fun friendly banter, with a pinch of side scrolling action then World’s End Club is your Go-To. It may be lacking in game-play department and it won’t make you sweat buckets, like Ronpa or Zero Escape, but it makes it up with a great narrative, great characters, and really catchy music. I’m giving this game a 7 out of 10. “Go! Go! Go! Go-Getters, will never fall apart!”
While I appreciate Too Kyo Games’ experimenting with gameplay in a visual novel, the execution leaves a lot to be desired, and it drags down an otherwise interesting premise.
World’s End Club is a puzzle action-adventure game that takes you to the end of the world. Originally launched on Apple Arcade in 2020, the full experience has now landed on the Nintendo Switch. With plenty of ideas and a cast of likeable characters, is World’s End Club a club worth joining?
If you’re looking for an easy-going, fairly quick, and feel-good game, I recommend picking up World’s End Club for the Nintendo Switch and become a part of the Go-Getter club!
World’s End Club has a great story, but it isn’t a great game.
World’s End Club feels a lot like the child of extremely talented parents. Where the Zero Escape and Danganronpa series aggressively delivered their respective themes and elements that hooked players, World’s End Club inherited their genes but not their experience. The framework is there and shines as strongly as ever, but if you’ve already played its predecessors, it feels less like an equal and more like both franchises dialed down in volume. There’s an exact audience for World’s End Club: teenagers who want to experience what Zero Escape and Danganronpa have to offer but aren’t ready for heavy technical reading or the mental anguish of executing classmates. It’s good, it’s sweet, but it’s immature. And honestly? That’s just fine.
Despite having some rather large names behind its development World’s End Club is rather forgettable despite being aimed at a younger audience.
Despite being lackluster and downright flawed, I couldn't help but find World's End Club charming thanks to its sincerity and campiness.