Trigger Witch Reviews
The hard thing about Trigger Witch is that it proves you can be worse than the sum of its parts. Instead of creating an experience that feels like a lot of thought and effort went into it, like Enter the Gungeon, it feels like someone had a neat idea and they just wanted to build that as far as they could go. This isn't to say you can't have fun with Trigger Witch or even that it's bad, there are just better efforts out there.
Trigger Witch is certainly not a bad game by any stretch, but it does feel like it doesn’t quite hit the highs that it could have. The surreal world and wacky concept can start to feel a bit stale after a while, as the action becomes repetitive and the story fails to really develop. Even with those complaints, though, it’s still a satisfying gameplay experience for the most part and will provide a few hours of fun for those who enjoy twin-stick shooters but want to experience something a little different from the genre.
OK, so I’ll admit it, games that do something weird to combine elements I know and love tend to catch me by surprise and can make me inflate my scoring to go with that feeling...
I mostly enjoyed Trigger Witch, especially the weird places it goes.
Despite some lackluster boss fights, the overall design and gameplay are solid, and I did really enjoy my entire time with it. Unfortunately, in its current state it is hard to recommend due to a lot of the glitches and issues I ran into, but with some fixes this is the “Zelda with guns” game you’ve always wanted.