Top Critic Average
Trigger Witch experience may not be very pleasant for you, but you can try it anyway if you care more about action elements than the elements of adventure.
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Trigger Witch is a surprisingly cute yet bloody homage to retro RPGS while also being an incredibly competent twin stick shooter. You can tackle the campaign solo or alongside a friend, adding much needed replayability. Despite the short length, I thoroughly enjoyed my time in Evertonia. The characters, dialogue, backstory, and challenge left me satisfied and looking forward to a sequel.
Ultimately, though, Trigger Witch is still a worthy venture on Nintendo Switch for fans of twin-stick shooters or for fans of The Legend of Zelda that are looking for something a little different. Should you dash into the game, you'll find fun combat, an enjoyable story, and a few great puzzles. The game's positives are more than enough to establish its presence as a solid entry in a growing population of Zelda-likes. Despite a few yawn-inducing puzzles and not enough early difficulty, Trigger Witch will certainly charm its way into the hearts of plenty of players.
Ultimately, the gameplay starts off strong, but quickly feels a tad 'samey' after a while. Exploration is encouraged, but the game's 'dungeons' normally require you to wipe out all enemies within one area before allowing you to progress to the next, leading to some lengthy and repetitive sessions of scouring every inch of a dungeon to find the boss. The game also often shifts into a scrolling 'shmup', with Colette riding on the back of a broomstick, but even these sections can lack variety at times.
Trigger Witch successfully combines a top-down RPG with a twin-stick shooter, creating a fun amalgamation of genres that works really well. It's fun to play and provides plenty of exploration in a cute and colorful world that also happens to be ultra violent. I'd prefer less violence – or an option to turn it off – but there's still plenty to enjoy here.
That Trigger Witch does nothing new is something that cannot be hidden.
Trigger Witch is a charming and fun marriage of the twin-stick shooter and adventure genres. The game clearly draws a lot of inspiration from classic games like Zelda but that isn’t a bad thing. Arming your witch with all manner of guns and blasting apart enemies solo or with a friend can be a lot of fun for a few hours even if it doesn’t challenge you that much. The game leaves things open for a sequel and it would be great to see the team build on the solid foundation that they’ve established here.
By combining two classic ideas, twin-stick shooting and action-adventure, Trigger Witch concocts a video game potion that tastes distinct and stays flavorful throughout. While it does carry over a few of the flaws of those games, the combat is solid enough that it's easy to look past them.
As prolific game reviewer A.J. Maciejewski once said: "Give a witch a gun and she'll shoot for a day; teach a witch to shoot and she'll pulverize forest creatures for a lifetime." In other words, Trigger Witch is a ridiculously fun game that manages to remain enjoyable for hours upon hours due to its reliance on satisfying gameplay, colourful well-animated visuals, and rewarding upgrades.
Trigger Witch feels like it’s trying to blend too many styles together at once and doesn’t blend them well enough. The game can feel challenging due to overly strong enemies but the lack of good puzzles is disappointing. That said, Trigger Witch feels like the start to a solid franchise and at the price point it is an enjoyable game, but it has some flaws that just can't be ignored.