CrossfireX Reviews
Overall, it’s just hard to recall a less ambitious multiplayer shooter than CrossfireX. Its generic single player campaign fares much better than its multiplayer, which is simply lacking in everything we’ve come to expect from the genre. Smilegate’s previous shooters have obviously connected with millions in the Asian market, but it’s hard to imagine CrossfireX igniting anything near that kind of enthusiasm in the very competitive multiplayer scene.
CrossfireX's pair of single-player shooter campaigns are sloppy, soulless, and mercifully brief.
With a disappointingly short single-player and an unplayable multiplayer, CrossfireX doesn't bring much to the table. Even with some interesting parts in the story, the shortcomings of the game are much higher in number.
Crossfire X is a game truly of two halves and while neither is going to blow you away, it's a shame that two decent single player campaigns are completely let down by a lacklustre Multiplayer offering.
CrossfireX has some interesting ideas in Remedy's dual campaigns, but everything else feels dated and generic.
CrossfireX is a really generic sort of shooter that feels as though it’s from the late 2000’s with the visual shine of today. I personally have found it fun, but severely lacking in terms of content.
The fact that its aggressively bland campaign is, by far, the best part of the package says a lot about the overall quality of what this game has to offer. A multiplayer mode so clunky and so hell-bent on making you spend money on microtransactions to a beyond insane degree, you can’t even play it ironically, in order to make fun of it.
It should be noted that CrossfireX is a work that is worth experiencing, but it is certainly not worth repeating. The game comes to gamers with two parts of a not-so-long campaign. On the other hand, the multiplayer part of the game is equal to a recycled product and can not even evoke the classic and old feeling of this series!
Review in Persian | Read full review
Hints of a solid, finished shooter shine in CrossfireX at times, but at the end of the day, all you're getting is a short, average campaign and a multiplayer experience that lacks content and feels torn between two worlds.
CrossFireX gets little to nothing right, and I don’t take pleasure in saying that. On a technical level, yeah the graphics and framerate and such aren’t bad, but you won’t get to enjoy them because I think you’ll be too distracted with all of the other problems in the game. Voice-acting, the script, the AI, controls, story-telling, the intensely lazy and generic feel of it all, the push for microtransactions — the game is asking players to overlook or otherwise deal with too much. Now, I am an optimistic and forgiving person by nature, but what SmileGate, Remedy, and Microsoft have done here is absolutely regrettable. This game has issues that even patching cannot fix, and I’m typically the first one to point out that games can often be much improved by patching. CrossFireX, though, has problems that run too deep and too broad — and I can’t recommend this game to anyone.