CrossfireX Reviews
CrossfireX is a complete misfire with poor controls, painfully generic campaigns, and an uninspired multiplayer experience.
CrossfireX's multiplayer modes aren't worth the price you'll pay…and it's free-to-play.
CrossfireX's pair of single-player shooter campaigns are sloppy, soulless, and mercifully brief.
I kept hoping and waiting for some similar Remedy subversion in this mediocre military shooter - waiting for some Remedy splinter that would pop out of the skin of this boring carcass of a game. Yet nothing emerged. Remedy's brand is merely a thin film into which this limp mess was stuffed.
CrossfireX has some interesting ideas in Remedy's dual campaigns, but everything else feels dated and generic.
Hints of a solid, finished shooter shine in CrossfireX at times, but at the end of the day, all you're getting is a short, average campaign and a multiplayer experience that lacks content and feels torn between two worlds.
As for me, I’ll give this a few patches and come back and see if the game has improved because right now, I most assuredly did not get caught up in CrossfireX.
CrossfireX is fun to play casually, but it just doesn't measure up to modern FPS standards. The campaign stories are bland and aside from searching for a few collectibles, each mission is pretty much the same as the last one. Completing a few multiplayer matches can still be entertaining in CrossfireX, but it gets old quickly, and there isn't much of a difference between guns. Without the incentive to get new weapons, the Battle Pass and customization options aren't worth buying into, and the loadout doesn't really matter. Overall, CrossfireX is a fun experience for casual gamers, but it missed the mark as a top FPS game.
If it weren't for Remedy's inclusion of a somewhat routine FPS campaign (with some strange PTSD and telepathy moments thrown into one half), CrossfireX would simply be among one of the worst FPS titles I've played on Xbox. However, players might still find some joy in at least experiencing half of the campaign for free via Xbox Game Pass before downloading the competitive multiplayer and throwing all of those smiles away.
Overall, it’s just hard to recall a less ambitious multiplayer shooter than CrossfireX. Its generic single player campaign fares much better than its multiplayer, which is simply lacking in everything we’ve come to expect from the genre. Smilegate’s previous shooters have obviously connected with millions in the Asian market, but it’s hard to imagine CrossfireX igniting anything near that kind of enthusiasm in the very competitive multiplayer scene.
CrossfireX makes its debut in the Xbox ecosystem with a playful and narrative structure full of criticalities and shortcomings, which end up affecting the compressive enjoyment of a proposal as generic as it is dated.
Review in Italian | Read full review
CrossfireX is a game... complicated. Its campaign on the one hand is entertaining, although generic and unoriginal (adding 2 or 3 high-end cars, it could be passed off as part of the Fast & Furious saga), in addition to its multiplayer although it lends itself to some entertaining moments, it has a clear lack of content, an artistic design that perhaps is not ugly, but that is inferior to the work that Remedy is accustomed to and a gameplay that pales in comparison to other exponents of the genre.
Review in Spanish | Read full review
There's really no redeeming quality for the teams behind CrossfireX to look at and say, "We can build off of that". It's a bland shooter that doesn't do anything special, and now that I'm done reviewing it I have no plans to ever touch it again. Maybe if they drop another campaign piece I'll try it, but if I'm Remedy I'd get as far away from this one as possible.
CrossfireX is hard to recommend to just about anyone thanks to a painfully generic single player component and a baffling multiplayer offering.
Despite leaning heavily on developer Remedy Entertainment’s impressive Northlight game engine and narrative chops for its brief single-player campaign, CrossfireX is ultimately a poorly-written, half-hearted attempt at reviving Smilegate’s dated CrossFire franchise and is best avoided by all but the most loyal Remedy and CrossFire aficionados
You might want to play CrossfireX to understand what’s so popular around the world or have a dash of mindless fun in the campaign, but there’s little else here.
CrossFireX gets little to nothing right, and I don’t take pleasure in saying that. On a technical level, yeah the graphics and framerate and such aren’t bad, but you won’t get to enjoy them because I think you’ll be too distracted with all of the other problems in the game. Voice-acting, the script, the AI, controls, story-telling, the intensely lazy and generic feel of it all, the push for microtransactions — the game is asking players to overlook or otherwise deal with too much. Now, I am an optimistic and forgiving person by nature, but what SmileGate, Remedy, and Microsoft have done here is absolutely regrettable. This game has issues that even patching cannot fix, and I’m typically the first one to point out that games can often be much improved by patching. CrossFireX, though, has problems that run too deep and too broad — and I can’t recommend this game to anyone.
Crossfire X is a game truly of two halves and while neither is going to blow you away, it's a shame that two decent single player campaigns are completely let down by a lacklustre Multiplayer offering.
The campaign is a disappointing miss from the insanely talented team at Remedy and the multiplayer is too focused on making the past look prettier without revamping the outdated gameplay. This could have been a great addition to Xbox Game Pass family to get FPS fans excited for something different from the new norm, but it ends up feeling like an uninspired version of all the games we're already too familiar with. While trying to please more people with its variety of modes, it feels like there is a severe lack of identity here. It makes for an ultimately disappointing experience and one that's tough to figure out just who this game was made for.