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Distant Worlds 2

Code Force, Slitherine
Mar 10, 2022 - PC
Strong Man

OpenCritic Rating

81

Top Critic Average

80%

Critics Recommend

IGN Italy
7.9 / 10
GameWatcher
8.5 / 10
Spaziogames
8 / 10
Softpedia
8 / 10
Chalgyr's Game Room
7.5 / 10
Rock, Paper, Shotgun
Unscored
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Distant Worlds 2 Trailers

Distant Worlds 2 - The Journey begins thumbnail

Distant Worlds 2 - The Journey begins

Distant Worlds 2 || in 2 minutes thumbnail

Distant Worlds 2 || in 2 minutes


Distant Worlds 2 Screenshots



Critic Reviews for Distant Worlds 2

Distant Worlds 2 is a 4X for veterans of the genre, looking for a game to challenge all their management skills. CodeForce crafted a deep, complex strategy game, albeit one that doesn't concede anything to the modern age in terms of graphics and narrative.

Review in Italian | Read full review

Launching an invasion on an independent colony, only to have the reputation penalty trigger an internal uprising and independence movement across my colonies.

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If you are looking for a sci-fi 4X where to spend the coming years of your gaming life, you just found it.

Review in Italian | Read full review

Distant Worlds 2 is a rich space-based, real-time strategy experience that can provide hundreds of hours of fun to a dedicated fan. The writing and narrative aren’t interesting enough but the mechanics more than make-up for this weakness. The automation options are deep and make it easier to focus on certain aspects of the 4X concept, delegating the rest to a decent computer algorithm.

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Though it may fall short of its predecessor, Distant Worlds 2 is laudable sequel to what I feel is one of the most enjoyable and unique 4x titles on the market. That’s a hard gig to follow and though there are plenty of balance-related issues and more optimization can be done and I imagine that were Distant Worlds 2 given the same 4-5 years post-launch that Distant Worlds: Universe had, I imagine Distant Worlds 2 could very well be a quintessentially perfect 4x experience.

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Distant Worlds 2 is a vast 4X game built around a simulation, and you need to meet it in the middle. I can only partially recommend it. But I really do recommend it for that part.

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