fault - StP - LIGHTKRAVTE Reviews
fault – StP – Lightkravte feels more like a side story that happens before the first two fault games rather than a full-fledged prequel. Revisiting the fault universe just to tell the story of an unremarkable boy who desperately wants to be a painted feels a bit forced, but it’s probably a decent waiting room for those who can’t wait to play the sequel to fault – milestone games coming later this year (or when it's ready).
Oddly enough, despite my extreme dislike for the main character, I kept coming back for more, which is a great point towards ALICE IN DISSONANCE for their wonderful storytelling. The visuals are really impressive, character personalities are unique and actually realistic, and despite being a surprisingly fantasy reflection of real world issues, still manages to draw you in, despite how close to home some of the concepts may hit. fault-StP-Lightkravte has done a really good job of making me want to pick up the entire rest of the series, and maybe you should too.
fault – StP – LIGHTKRAVTE is one of the most visually impressive titles I have read in a good while, to a staggering degree. With a technically impressive background score and a solid story, I have been entirely sold on this series and want to read the rest of it very soon. I just need to find the time.
fault - StP - LIGHTKRAVTE is a beautiful visual novel about a young boy discovering his place in the world. The game is satisfying on its own while managing to be a thought-provoking gateway to the franchise's universe. With high graphic quality and a sensitive approach, it is an exemplary title of the genre.
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