Blossom Tales II: The Minotaur Prince
Top Critic Average
Blossom Tales II: The Minotaur Prince Trailers
Blossom Tales II: The Minotaur Prince | Launch Trailer
Blossom Tales 2: The Minotaur Prince - Release Date and Boss Trailer
Blossom Tales II: The Minotaur Prince Screenshots
Critic Reviews for Blossom Tales II: The Minotaur Prince
My only major gripes with Blossom Tales II: The Minotaur Prince are highly subjective. It’s a game that needs to reach the kind of people who play mods of The Legend of Zelda: A Link to the Past, which provide the player with more challenging combat and puzzles. Blossom Tales II has a very good world map to explore, and its dungeon puzzles and combat are perfect. It starts like a game a parent would want to get their young daughter but becomes one that will impress any old-school Zelda fan who gives it some time. So give Blossom Tales II: The Minotaur Prince your time.
Blossom Tales 2 is the kind of game that's absolutely good, but definitely not great. The cute narrative premise, solid dungeon design, and pacing of overall progression all make this one worthwhile, but it's also the kind of game that feels like it's hamstrung by its lack of daring to try something new. In this sense, it's the epitome of a "buy it on sale" game; you're not missing anything by waiting to snap it up at a later date, but if you're a fan of the traditional 2D Zelda template, it's probably worth getting at some point when the mood takes you.
The final dungeon is about 30 percent too long, and the minute-to-minute traversal of the map doesn't have the pace to generate that "leave-no-stone-unturned" momentum. Fortunately, the dungeons are largely well designed, and the world and its inhabitants have their charm. If you love a good top-down Zelda game or enjoyed the first Blossom Tales, you're likely to be happy with The Minotaur Prince. Just don't go in expecting the reinvented wheel.