Top Critic Average
Scorn Gameplay Trailer
Scorn Xbox Series X Trailer
Critic Reviews for Scorn
Scorn is a relentlessly unsettling delve into a surreal, macabre world of alien mystery, but the scariest thing about it is the dreadful combat.
In Scorn, a game of wonderfully horrible atmosphere and smart, hands-off puzzling is undermined by some dodgy checkpoints and wonky combat.
Checkpoint woes and a short runtime couldn't keep this body horror sci-fi game from burrowing into my skull.
Scorn works wonders with Giger's and Beksiński's artwork, not only in terms of aesthetic fidelity but in creating a world that's utterly strange to exist in. This is a violent, painful, but fascinating place, thick with symbolism and interlocking puzzles that hint at some terrifying grand design. While it can be overly obscure and frustrating, especially in combat, Scorn serves up one hell of a journey.
Scorn's frustrating combat, unbalanced puzzles, and unforgiving checkpoints make it an infuriating slog through an otherwise intriguing setting.
Scorn is arguably worth playing for the visuals alone. We’re rarely transported to somewhere truly alien in games, and it’s something I’m glad I experienced. However, it’s more of a theme park ride than a genuinely immersive experience. That’s fine, but with a little more complexity and refinement outside of the artwork, it could have been something extraordinary.
Scorn is clearly a labour of grotesque love, feeling unlike almost any other game out there. The alien are satisfying, the lack of handholding adds to the sense of a hostile world, and the nihilistic drive of the game in subjecting your character to further degradation really makes it stand out. It is a game that will live long in the memory, but it is the very definition of a divisive experience.
It is likely that many do not agree with its mechanics, but its visual impact is so powerful that it is impossible not to recommend it. Scorn is so disturbing that you're going to want to look away and so overwhelming that you're going to be able to stop looking at us. It's as if a macabre mind's nightmare has become a video game.
Review in Spanish | Read full review