void* tRrLM(); //Void Terrarium 2
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void* tRrLM(); //Void Terrarium 2 Trailers
void* tRrLM2(); //Void Terrarium 2 - Story Trailer (Nintendo Switch, PS4)
void* tRrLM2(); //Void Terrarium 2 - Announcement Trailer (Nintendo Switch, PS4)
void* tRrLM(); //Void Terrarium 2 Screenshots
Critic Reviews for void* tRrLM(); //Void Terrarium 2
void* tRrLM2(); ///Void Terrarium 2 with a well-designed dungeon crawler section could have been a great game. Unfortunately, the roguelike is far too simple and the new features added to the first chapter are really few, and mostly concentrated in crafting, making the gap with the rest of the game even clearer: you will really have to love Toriko like a daughter in order not to give too much weight to the shortcomings of everything that is not found inside the Terrarium.
Review in Italian | Read full review
Void Terrarium 2 is a fun experience. Much like the Mystery Dungeon games, its gameplay loop is an ideal pick for portable play, be it Switch or Steam Deck, but I still had a good time with it on the PS4. Each run can be quite quick and give you new things to collect and craft in the hub, giving it a surprisingly arcadey, “pick up and play” vibe. It’s a great game if you like dungeon crawlers in general, for it offers a lot of variety to the original formula. It’s a natural progression from other games in the genre, and a great progression from the first game for fans that checked that one out.
The adorable art style and quirky concept of Void Terrarium 2 reeled me in, but the moreish gameplay kept me hooked. Repetitive failure can sour an experience, even if that’s part and parcel of roguelites, but Void Terrarium 2 alleviates the frustration a little by offering a blend of genres and regularly evolving gameplay mechanics. After all, there’s nothing like taking a break to redecorate your terrarium and destress after 20 failed runs.
Overall, I walked away appreciating Void Terrarium 2. The mixture of management sim and rogue-lite dungeon crawling proved quite an addictive mix which kept me hooked to the experience. I may not be able to speak much on the original game but this sequel feels bigger and more refined than the first. So if you liked the first, it’s likely you’ll love this. The gameplay loop often felt repetitive with similar mission structure and management and Torikos’ needs sometimes felt over the top at times. But it didn’t stop me coming back to tend to my garden and doing my very best to keep the fragile girl alive. Void Terrarium 2 feels like a great entry point for anyone ever deterred from the steep barrier to entry for roguelite games. With a more causal approach to difficulty, it provides plenty of incremental progress even if a run doesn’t go to plan. Once you get your head around the general mechanics, this is an ideal game to dip in and out of at your own pace and will likely find a happy home on your Nintendo Switch if you choose to pick it up.
void tRrLM2(); //void Terrarium 2 is still a unique combination of genres in a way that can't be found in the market. However, it's recommended for people who have already explored the first game because it opts to continue the narrative in a very direct way.
Review in Portuguese | Read full review