Guitar Hero Live Reviews
It sounds hyperbolic, but the amount of personality that has been stripped out of Live combined with the loss of developed multiplayer becomes increasingly depressing with each set. The crowds get bigger but the initial novelty fades and what remains is a stage full of people you don’t know. The crowd cheers and boos in time with your missed notes, oscillating back and forth as your vision blurs like some sort of rockstar purgatory where everyone comes prepared with “you suck” signs, just in case.
The better rhythm-guitar game is Guitar Hero Live not only because it is the better value, but also because Guitar Hero Live is advancing the genre of the guitar controlled rhythm game that went stale last generation.
After years of incremental to non-existent progress that led to the scuttling of the franchise, Guitar Hero Live resurrects the series with new controls and a new look to boot. Yes, you'll want to slap your cheesy bandmates sometimes — perhaps even a lot. Folks used to the old controls might also find the new button layout maddening while content gating can be a bummer. The added interaction combined with some new fun modes, however, make this a promising reboot for the franchise.
Guitar Hero Live doesn't want to be your disposable videogame anymore, and it's fine with being in the background. Because like any good song, it knows how to get your attention– even if you thought you weren't listening.
If you were looking for some sort of evolution to the music game genre, surprisingly Activision hit the nail square on the head. Not only is Guitar Hero Live a fun product to play, but it is also an enjoyable game to watch with its live performances and music videos. Rock Band 4 was hesitant to change, while I can't wait to see the future of Guitar Hero now!
The Guitar Hero for people who got bored of Guitar Hero
Guitar Hero Live tries to rekindle and re-imagine itself on next gen consoles, but early issues with GHTV failing to save data and the stale approach to background environments results in a once unique charm being usurped by chasing a realistic experience.
Guitar Hero: Live takes the plastic instrument genre of music rhythm games and modernizes it in a way that feels appropriate of next generation consoles.
Guitar Hero Live introduces some really interesting ideas to the stagnant plastic-guitar genre, but the completely baffling refusal to offer piecemeal track/album/pack purchases and a reliance on a free-to-play model with, at best, rentals of songs brings it all to a screeching halt. Rock Band 4 might be more of the same, but it's the same functional, music-filled game we fell in love with. The gutted Guitar Hero Live, on the other hand, is considerably less of the same.
Guitar Hero Live überzeugt mit der neuen Hardware und doch großteils mit einer sehr guten Tracklist. Die längst notwendigen Innovationen für die Serie, verblassen leider wegen teilweise schlecht gewählten Tracks und dem Free-to-play Ansätzen im Online Modus. Auch im Live Modus konnte die Crowd und die fiktive Band wenig begeistern und lässt uns eher auf einen Nachfolger mit deutlichen Verbesserungen hoffen.
Review in German | Read full review
Guitar Hero Live adds some new ideas to the plastic instrument-driven music game genre, but it makes too many mistakes to overlook.
A bold experiment that pays off, Guitar Hero Live moves in a new direction that's vibrant, exciting and contemporary.
The return of Guitar Hero is a very welcome renovation of the series. Guitar Hero Live and its new television-like mode are a great help to the feeling of immersion and the design of the new guitar are great additions to a formula which was getting saturated. While the multiplayer mode could be more ambitious, Guitar Hero Live is a very recommended title for fans of music games.
Review in Portuguese | Read full review
Guitar Hero Live was a decent attempt at rebooting the franchise, at first I was impressed with how everything was going. I was impressed early with how the guitar was and how the gameplay felt with the new guitar, but sadly as the game went on I started to notice things that dragged the game down. No practise mode being a huge miss for a game with a totally new control scheme, a freemium mode that is 50% of the game, and a pretty lazy career mode. They are on to something with the new ideas, but overall the game is just lacking in what it needs to make it a perfect reboot for this franchise.
Yes, things feel a bit different this time around but do yourself a favor and give it a chance. Once you find the groove in Guitar Hero Live, which is the new GHTV mode, you won't look back or think about the way things used to be again. This is the future of guitar-themed video games.
A great evolution to the controller, but lacks the fun of the originals.
The fact that everyone is, once again, a complete newbie is refreshing; we all get to enjoy those small victories of completing a song on 100% for the first time again, and relive the satisfying achievement of moving up to the next difficulty level
Guitar Hero Live's microtransactions aren't necessarily as bad as certain sections of the gaming community would have you believe and the new controller presents a fresh new challenge that Guitar Hero veterans will be hungry to take on. The offline GH Live mode is very cool, albeit short-lived, even if the on-disc track selection is lacklustre, but the real meat in the pie is GHTV. It isn't as fully-featured as we'd have expected it to be off the bat, but being able to jump in and spin through a selection from the 200+ tracks (with lots more to come, we're told) for an hour while earning rewards and upgrades is pure addiction.
Guitar Hero Live is basically a return to its guitar-only roots, which is what made the original games great. The current song catalog is a pretty good mix, but it is their presentation within the channel-based TV mode that makes the game truly different. Rock Band still holds the crown as the musical party game, but while that series is in a rut, Guitar Hero Live is a fresh take on the genre that future games would do well to follow.
It's good to have this franchise back and Guitar Hero Live successfully tweaks the gameplay by giving gamers a more fulfilling experience that is closer to playing a real guitar then the previous last-gen console versions. More importantly, the guitar works well and if you're familiar with the previous game, you will need to re-learn the mechanics again but once you put the time and effort into this, you'll soon become a rock god. The only slight gripe I have with this release is the campaign mode is a little cheesy but thankfully the streaming "TV" mode which boasts some awesome music plus video clips really puts some unpredictability into the game and more than makes up for this clichéd oversight.