Wrath: Aeon of Ruin Reviews
Wrath: Aeon of Ruin is a boomer shooter inspired by the legendary Quake that seeks to add to the growing repertoire of the genre, with a decent proposal. It's a videogame that doesn't manage to stand out enough, but even so and despite this, it's an option to take into consideration.
Review in Spanish | Read full review
WRATH: Aeon of Ruin will find an obvious appeal to those who are looking at other episodes, if only it is a pleasant "mellet" in the design of the level, especially if one considers the technological limitations in its development.
Review in Greek | Read full review
Wrath: Aeon of Ruin is not the most imaginative retro FPS, but is elevated by its solid fundamentals and often stunning levels.
WRATH: Aeon of Ruin is a great spiritual successor to Quake, using the game’s engine to deliver a modern take on the mechanics. Though the map design can feel claustrophobic, the game is fun and has interesting takes on weapons, enemies, and other core boomer-shooter mechanics with minimal bugs.
WRATH: Aeon of Ruin is a fantastic entry to a genre catered to a niche audience. Its high-octane combat and design choices will take you back to the glory days of FPS gaming, and with the help of the engine that powered those days, you'll be blasting demons like it's 1996. Despite some uneven presentation and a paper-thin story, WRATH lives up to the promise and delivers where it counts.
WRATH: Aeon of Ruin welcomes new players without holding your hand all the way through.
Despite featuring some interesting ideas, Wrath: Aeon of Ruin suffers from an uneven pace, excessively dark (and repetitive) visuals, and some poor level design. The excessive emphasis on storytelling was also a bummer, as this is not particularly what a retro shooter enthusiast is looking for in a game. Whilst blowing demons up with a loud shotgun was indeed fun, there are countless other shooters which allow you to do the same thing, but on a more polished foundation.
I found Wrath overall to be a stellar game with tight movement and fun gunplay. The various weapons you acquire through the game are great to use, and I never felt like one was useless. My preferred gun ended up being the shotgun since I found the alternate fire very helpful when dealing with difficult foes. I was glad to see the blade can also be used for crossing gaps instead of becoming forgotten once you have guns. The maps in Wrath are fun to explore, with The Priory being my favourite. Each map gives way for exploration and secrets like in other retro-shooters. If I were to ask for anything in the full release, I would suggest making a weapon wheel when holding Q instead of just switching between the last two weapons. I was happy with what I played overall, and I look forward to what the game has to offer on full release. I hope they have some boss fights planned. Wrath: Aeon of Ruin feels right at home with other modern retro-shooters, such as Cult, Prodeus and Amid Evil. It aces what it sets out to accomplish as a retro-shooter with its great-level designs and fun weapons. I award Wrath: Aeon of Ruin the Thumb Culture Platinum Award.