Soul Axiom Reviews
Souls Axiom is an interesting title. It explores an unconventional concept to that of most games, and the puzzles are challenging and vary in design. The story is unique but it can be difficult to follow at first as you will become confused by the unusual cutscenes that play at the end of each level. If you persevere with the game, though, it is a rewarding experience that will offer you plenty of content. Collectables don't feel tacked on and they actually help to enrich the game's plot, something that is certainly a blessing with this one. Whether you're after a new puzzle title to get your brain whirring, or an indie game that doesn't possess a pixelated 2D artstyle, Soul Axiom may be worth a look.
There's around 20-30 hours' worth of content on offer, but the lengthy load times and boring puzzles make it feel like such a slog that after 10 or so your interest wanes
Soul Axiom is an incredibly uneven game that feels disjointed and unpolished. Moments of beauty in its futuristic overworld are only temporary, as half of the game looks completely out of place. It's incredibly disappointing that the game isn't able to come together since some of the puzzles are delightful to figure out. Instead, gamers are left with a puzzle game that's merely okay, and one that is easily passed up when you've got incredible offerings like The Witness on the system.
Initial intrigue brought upon by Soul Axiom's cool concept and sharp art design quickly tumble downhill when you discover that everything else is a rough, unsatisfying husk that disappoints in a way that brings out your frustration more than your anger. This is one poor soul.
Here's hoping Wales Interactive are able to keep working on Soul Axiom, because these game-breaking bugs are holding back a game that's otherwise creative, intriguing, and utterly gorgeous.
Soul Axiom has some really interesting parts, but its whole is still something left to be desired.
Soul Axiom initially holds promise, but design flaws, a convoluted narrative, and constant guesswork make the puzzles feel arbitrary rather than rewarding.
Soul Axiom for Wii U is a rough port of an interesting first-person puzzler that just doesn't quite live up to its potential. The combination of frustrating controls, poor graphics that don't live up to the PC version, and intentionally slow storytelling may be too much for anyone that is not a huge fan of the first person puzzle genre.
clearly the developers were influenced by Bioshock: Infinite, just don't expect a game even remotely close in quality
Soul Axiom has some strong points to make it potentially enticing for eShop enthusiasts; it works hard to deliver an interesting narrative, there are plenty of hours of play, and it's atmospheric and intriguing at times. There are downsides though, with performance and puzzle design often middling and sometimes poor, which both drag the experience back somewhat. Perhaps worth a punt - at a budget price - for fans of first-person puzzles, but Soul Axiom sadly doesn't deliver to its full potential.
Soul Axiom's psychedelic first-person platforming features some interesting puzzles which could be much more enjoyable, if the game's level design was more interesting and its gameplay mechanics more immersive. The lack of creativity elsewhere prevents the game's puzzles from keeping the players' interest for very long, which shows Soul Axiom could be a better game if more care had been given to it.
Review in Portuguese | Read full review