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Heroes Reborn: Gemini

Imperative Entertainment
Jan 12, 2016 - PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5

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Top Critic Average


Critics Recommend

6.4 / 10
5 / 10
God is a Geek
6.5 / 10
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3.5 / 5
70 / 100
74 / 100
5 / 10
PlayStation Universe
4.5 / 10
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Heroes Reborn: Gemini and Enigma - Trailer - 1080p / 60 Fps thumbnail

Heroes Reborn: Gemini and Enigma - Trailer - 1080p / 60 Fps

Heroes Reborn: Gemini Screenshot 1

Critic Reviews for Heroes Reborn: Gemini


6.4 / 10.0
Leif Johnson

Gemini: Heroes Reborn is short, drab, and derivative, but it nevertheless generally remains fun throughout its five-hour running time. In its best moments, it mixes familiar elements from beloved platformers and puzzlers to create an experience that, at least for brief moments, captures the essence of the show.

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In a way, it feels kind of cruel to mark Gemini down. For all its flaws and lacklustre looks, you can tell that Phosphor were really onto something in the way it experimented with superpowers here. Given more time and resources – and without being weighed down by the Heroes license – the studio could have created a truly special comic book adventure.

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It isn't the best first-person adventure you'll ever play, but it does offer some fun in its combat and time travel mechanics to warrant your time.

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The story doesn't have a lot to offer and is pretty standard as far as these kinds of games go, but the game's fun telekinetic combat and stellar time-shifting mechanics make the experience a worthwhile one.

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Although it has problems going against it, Gemini: Heroes Reborn has some great ideas and fun gameplay that make-up for it's shortcomings. I recommend this game, and although it falls short it is definitely worth the $14.99 price tag.

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It also made me realize Gemini: Heroes Reborn offers up a layer of strategy and depth I never expected to get.

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Gemini: Heroes Reborn is certainly not a bad game, it is just excessively forgettable.

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There is the odd glimmer of something greater in Gemini: Heroes Reborn. For whatever reason, you never get to see it very often. Combat can be gleeful fun, but a forgettable, pointless story, dull characters and uninspired design work are just some of the things that work against any potential.

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