Verho - Curse of Faces


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Verho - Curse of Faces Media
Verho - Curse of Faces | Official Release Date Announcement Trailer
Verho - Curse of Faces - Behind The Mask - Episode 2
Verho - Curse of Faces - BIG Fall Showcase Trailer
Critic Reviews for Verho - Curse of Faces
There are very few games on the market that I would grant the title "King's Field-like". Verho - Curse of Faces stands as the best of them. This game could not nail the PS1 ASCII Entertainment vibes any harder if FromSoftware made it themselves. Newcomers will want to try the demo first, but King's Field fans should not hesitate to take the full plunge. You will not be disappointed.
Verho – Curse of Faces feels like I’ve stumbled upon a lost gem from the first PlayStation; it’s a dark adventure both tributary and impressive in its own right.
But it is very unapologetic in its dogmatic adherence to mid-90's first-person-rpg mechanics. Even with a fair amount of nostalgia for the style that Verho is aiming for, it can be hard not to feel like some light modernization would help smooth over the rough edges. But if you're willing to keep a notebook handy, are willing to grind through some occasionally awkward combat, and maybe draw your own map, Verho offers an experience that is otherwise largely lost to time.
While soulsbornes enjoy enviable popularity, a number of games have gradually emerged seeking to capture the unique experience of King’s Field. Verho: Curse of Faces is a good example of what we can expect from this growing genre.
Review in Portuguese | Read full review
Whether you grew up on the classic King’s Field games, no matter how many hours you put into soulslike games, and even if you find these formulas incredibly difficult and punishing – Verho – Curse of Faces is worth your time and attention. A dark adventure full of secrets, well designed levels, with immaculate retro vibes and an interesting lore and campaign that doesn’t overstay its welcome and doesn’t overly punish newcomers either. It may be somewhat derivative when looking at the source material, and yet, I’ve found this a fascinating journey all in all that I would recommend to anyone looking for an RPG that’s very much unlike what modern gaming tends to be.
While there’s something to be said for adopting a minimalist look when designing a game to give it a certain feel, failing to back it up with well-honed mechanics and overall polish just make it appear to be sloppy