Resonance: A Plague Tale Legacy


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Critic Reviews for Resonance: A Plague Tale Legacy
Resonance: A Plague Tale Legacy delivers an engaging story, satisfying combat, rewarding exploration, and a deeper look into the origins of the Prima Macula, making it a worthwhile experience. However, its shift toward action-adventure gameplay comes at the cost of the grim, stealth-focused identity that made the previous A Plague Tale games stand out from the crowd.
Resonance: A Plague Tale Legacy is a prequel spinoff that takes a lot of interesting chances with the series, but only some of its experiments pay off.
On the Tomb Raider reboot scale this is better than Shadow, not quite as good as Rise.
Asobo's prequel adds toe-to-toe combat and hands-off puzzling to the Plague Tale recipe to winning effect – but the trauma porn of its second half takes considerable shine off an otherwise smartly paced action-adventure.
Even the bulkiest foe stacked with pips can be stunned and then punted with Sophia's kick.
Overall, I liked Resonance: A Plague Tale Legacy. I think it adds a valuable chapter to the overall mythos of the series, and manages to carve out its own identity in several places without continuing to rely on fan-favorite Amicia or the terror of contending with waves of rats.
Resonance: A Plague Tale Legacy expands on the universe of Asobo Studio's franchise with a story from Sophia's past.
Most importantly, with the insane presentation and character performances offered here, Resonance: A Plague Tale Legacy goes far beyond being just a spin-off—it’s a worthy standalone entry and a high-quality follow-up to the past two games.