Code Name S.T.E.A.M. Reviews

Code Name S.T.E.A.M. is ranked in the 34th percentile of games scored on OpenCritic.
4.3 / 5.0
Mar 12, 2015

Code Name: S.T.E.A.M. felt uneven to me. There's a lot of promise here, and the jovial experience was inviting. I loved the multiplayer far more than I expected to and look forward to many more hours playing it. The problem is a campaign that feels like it takes far too long for things to really happen, especially when all aliens move in real time and you have to clear multiple maps before you get a real stopping point. I like the lore and world enough to hope that this isn't the end for this series, and that instead Intelligent Systems will be given an opportunity to build on this foundation.

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5 / 10.0
Mar 12, 2015

I found myself irritated almost as much as I was enthralled.

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6 / 10.0
Mar 18, 2015

By no means a bad game in the end, Codename S.T.E.A.M has good design choices hampered by lots of tedium and frustration.

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GameZone
Top Critic
Unscored
Mar 11, 2015

As a fan of all that is steampunk, and as a fan of the Emancipation Proclamation (because who doesn't enjoy the abolishment of slavery, outside of a certain University of Oklahoma fraternity), I have been eagerly awaiting the arrival of Code Name S.T.E.A.M. since it was announced by Nintendo. Developed by Intelligent Systems, Code Name S.T.E.A.M. is a turn-based, third-person strategy game that has you play as some old school American heroes, as well as some famous fictional characters in a steam punk world where President Abe Lincoln never had a mishap at the theatre.

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games(TM)
games™ Team
Top Critic
7 / 10
May 28, 2015

Not without its issues but a strong effort

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GamingBolt
Top Critic
4.5 / 10.0
Jun 23, 2015

Rife with mistakes that should be unacceptable, and squandering all of its potential, Codename STEAM is a game that you should avoid unless you are really desperately looking for a strategy game on your 3DS, and have already completed Shadow War and Fire Emblem Awakening.

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Unscored
Mar 18, 2015

Frustrating fights spoil the wacky premise of Nintendo's Code Name S.T.E.A.M.

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Krista Noren
Top Critic
5.5 / 10.0
Apr 11, 2015

Codename Steam managed to set expectations high, but ultimately was not able to deliver a captivating game. There are so many great ideas here, but most of them go without being fully utilized. Bland and annoying gameplay mechanics keep this game from being something truly enjoyable.

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70 / 100
Mar 17, 2015

A fun embarrassment

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May 26, 2015

Code Name: S.T.E.A.M is disappointing because it could have been a far better game. With a developer with such experience in tactical games as Intelligent Systems has, there is no excuse for a game that is this limited, this garish, and this incohesive. If this is to be built into a franchise, it's going to need a dramatic improvement by the next game.

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7.5 / 10.0
Mar 12, 2015

M., except for the steep difficulty curve. It's definitely worth a try, but the immense challenge made it far less enjoyable for me.

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8 / 10
Apr 22, 2015

Due to the wonderful mixture of impressive gameplay and beautifully creative artwork, Code Name S.T.E.A.M. brings with it a fresh and new-thinking experience that has the sort of great balance that could only be delivered by the giant in the genre, Intelligent Systems. Whether or not it becomes a classic over time, and maybe something that even becomes a long running franchise, only time will tell, yet right now Code Name S.T.E.A.M. is definitely another great hit from the true masters in the field. Steampunk fans and those that love strategy titles in general should certainly strongly consider this.

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May 13, 2015

Code Name: S.T.E.A.M. is a devastatingly unique strategy game with the pedigree to back it up. Fun and challenging, blending turn-based tactics with third-person shooting, there's nothing like it on the market.

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Jan 28, 2017

"Abe's old steam machine."

Review in Finnish | Read full review