No Man's Sky Reviews
After seven years of updates, No Man's Sky has become a more vibrant and diverse universe. Most of the game's original promises have been fulfilled, and the developers are working hard to make it even better.
Review in Chinese | Read full review
No Man’s Sky is a victim of its own hype. The developers overpromised and under delivered. New content may well improve the game, but at least for this reviewer, the feeling of deflation after finally playing may be too much to recover from.
No Man's Sky is not only a marvel but also a disappointment in some respects. Nonetheless, it's a very ambitious and powerful title with quite a bit of grinding thrown into the mix.
At its best when enjoyed aimlessly
No Man’s Sky has very clear problems. Its mechanics are insubstantial, with the crafting and inventory management systems being a particular exercise in tedium. Yet its scale and beauty is unmatched by any other game I’ve ever seen. It does things no other game ever has. It’s tempting to call No Man’s Sky “decent, but not great,” but that undersells both the game’s successes and its failures. No Man’s Sky is incredible, awe-inspiring, and profoundly disappointing.
An ambitious game, No Man’s Sky allows gamers to play space-captain across an entire universe of planets. Unfortunately, numerous glitches and monotonous gameplay options make the game frustrating for those desiring something more serious.
A triumph of hype and tech over engaging gameplay. The latter is short-lived with No Man's Sky.
No Man's Sky is a great start to vast procedurally generated worlds, but may need more resources to extend the game's lifespan.
There’s something meditative and introspective about No Man’s Sky. It’s size and scope elicits feelings of wonder and irrelevance in equal measure, creating metaphors from calculus and code. Those feelings are savagely curtailed by oppressive systems that transform it into something smaller: a videogame.
There are wonders indeed to be found in the No Man's Sky universe, but not everybody will be willing to put in the time and effort needed to discover them. This game is a technical marvel that patient, detail-oriented gamers will love.
With the proper expectations and the potential for some engaging future updates No Man's Sky is a fun experience to dig into for a few weeks or can be a secondary game to play while focusing on other games. Structurally, it lacks the foundation to be a core game experience, as it is lacking in enough diverse gameplay objectives.
While the procedurally generated universe of No Man's Sky is wonderfully ambitious, this isn't a journey everybody will want to make
After two years' efforts, No Man's Sky has finally become a playable game, with a much more vivid universe, interesting missions and a multiplayer mode. Although there are some problems about the duplication of playing and bad optimization, it is still worth a try, especially for Sci-Fi fans.
Review in Chinese | Read full review
No Man's Sky has been seen as a repetitive money grab, but it is a game more about reaching out to the stars, literally.
No Man’s Sky doesn’t beat you around the head with lore. It doesn’t have the veritable library of fluff that seems prevalent in most RPGs nowadays. It lets you discover its secrets for yourself and the result is that it’s a far more rewarding game for it
No Man's Sky is a decent game that could be the foundation for something much bigger but lacks the depth needed to truly be great.
It's very hard to judge this game. On one hand, it has limitless potential, but on the other it's lacking in just about every area. It fails to deliver on the promises made by the marketing team, but I'm not sure to what extent I can blame the developers of the game in this regard. NMS doesn't feel like an attempt to squeeze money out of people's wallets, it's not one of those games that's sold unfinished, with gaps filled in with DLC. It's a genuine attempt at trying something new and innovative, in many ways it's a work of art, it simply grew in scale so much since inception that it grew far beyond the developer's capacity to complete. I sincerely hope that they complete to build upon the solid foundation they've created so far because NMS is a diamond in the rough - it deserves to be polished and enjoyed.
I guess the strongest thing I can say is: I’m struggling to want to play No Man’s Sky again, let alone contemplating getting to the centre of its universe. Its saving grace could well be post-launch support, however.
Beautiful, innovative, and empty, it’s an amazing achievement but a boring game, all breadth and no depth.
The experience won’t suit every temperament, but to give up on an entire universe for inspiring awe too infrequently or for not inspiring the specific awe you’d prefer would be like abandoning bird-watching after a single hour without an exciting specimen.