Tom Clancy's Ghost Recon: Wildlands Reviews
Despite its very inconsistent tone, lack of polish and finicky vehicles, the solid core gameplay and gorgeous open world make Ghost Recon Wildlands a highly enjoyable co-op multiplayer tactical experience.
Between missions there's not much to do, other than drive around a spectacularly boring Bolivia looking for more icons to kick missions off. Bolivia's actually a beautiful country, and this game probably set tourism back for the country by a couple of decades.
Tom Clancy's Ghost Recon: Wildlands is a fun game, only if you have friends. On the other hand, the game doesn't look like a high budget, AAA game.
Review in Turkish | Read full review
Tom Clancy's Ghost Recon Wildlands giving you open world and guns also vehicles and super charterer customization, it's a game with so many possibilities and fun factor whether you're playing it solo or in CO-OP Mode with friends, what the game lacking is the professional shooting mechanics which are more arcade than being hardcore also the repetitive mission design hurts the game in addition to bad Ai.
Review in Arabic | Read full review
Clearest example of open world's needlessness in a game. We probably would've rate it higher if it was a linear TPS or if the map was two times smaller. But for now you need to spend too much time in your vehicle to get to something interesting or fun.
Review in Russian | Read full review
The collective Ubisoft studios have done a fantastic job in certain aspects of the game, but fallen well short in others. Ghost Recon Wildlands could have been much more than what it is. With some more thought going into the mission and voice scripts, this really could have been the Game of the Year in my opinion. It combines all the aspects of fan-favourite game: an open world, lots of customisation options, and the freedom to complete your task in whatever order you would like to.
Ghost Recon: Wildlands is another intriguing yet incomplete experience from Ubisoft. It's fun played with friends but if you're traveling alone to vast open world of Bolivia, we recommend to finish off the El Sueno as soon as possible before Wildlands gets frustrating over time.
Review in Persian | Read full review
If we scrap the "Ghost Recon" out of the title, it makes Wildlands a bit more tolerable or at least doesn't ruin the name of the brand. Wildlands is a humongous game and this has spread the game thin, making its playability only f a couple of hours. If the game's scale in levels and design was a bit smaller and the narrative more comprehensible, the game on our hand would at least be enjoyable rather than the mess it is now. But with the giant amount of great games out there, spending 60 Dollars on GRW isn't so logical.
Review in Persian | Read full review
It's a solid effort from Ubisoft. There's something for everyone and while it rarely excels at all of them, it manages to be a surprisingly engaging game. The overarching structure is overwrought and its fiction is one-sided but that means little when you're crashing helicopters into unsuspecting cartel outposts while your friends detonate copious amounts of explosives.
Tom Clancy’s Ghost Recon Wildlands is an open world thrill ride.
Wildlands is a shooter with a brain. Unlike most shooters, you're rewarded for careful approaches, timed shots, and planned executions. Your drone becomes a necessary ally, just as the Rebels become a wonderful assistant to your village onslaughts. Killing civilians isn't just collateral damage, but it can actually cause a game over. It's rare for an action game where anything goes to include that sort of reminder that not everyone is the bad guy.
Tom Clancy's Ghost Recon: Wildlands is a fun, tactical, engaging shooter with plenty of depth and good AI.
Ghost Recon Wildlands had amazing potential but its unbalanced gameplay mechanics and unnecessarily huge open world stop it from topping its fantastic predecessors.
In the end, Ghost Recon: Wildlands should certainly be on your list of games to check out in 2017. It's quickly becoming my favorite first-person shooter of the year, thanks to its impressive landscape, captivating storyline and fully customizable characters.
In the end, Ghost Recon: Wildlands does enough to make it an enjoyable experience all around, even with some of the pesky issues that may have slipped past the testing phases. There is a lot to do between story missions and enough stuff to explore and try out to keep your interest up and it is a nice change of pace in this type of game to not have everyone that is on the map as an enemy. Furthermore, it’s a welcome thing to have to worry about civilians in a firefight and not wanting to get any noncombatants injured or killed when the round are going up and down range. There are many hours to be had in Ghost Recon: Wildlands and lots of late nights with you gaming friends as you all take on the cartel… I just wish that the pop up to join a public co-op game would stop freaking pop up in the middle of your game.
Ghost Recon: Wildlands is not a fantastic game. Some part of me is fascinated by Wildlands in the same way I was once fascinated by Crysis. Look at what we can do. Look at these amazing virtual worlds people create from thin air. It's just a shame so many of these worlds are about as meaningful as virtual bubble wrap.
As ambitious as it is, Ghost Recon: Wildlands fails to break free from the Ubisoft blueprint. However, that doesn't stop it from being an addictive, sprawling shooter, particularly when playing online
Wildlands is a fun sandbox open-world shooter from Ubisoft Paris with a massive amount of content that is best experienced with other players in its seamless drop-in, drop-out four-player co-operative multiplayer mode.
Vast, but very little peppered throughout. Wildlands is one that plays better with others.
In the end, Ghost Recon Wildlands suffers because it plays things a little too safe and fails to make proper use of the gorgeous fictional world of Bolivia in a way that offers more than solid stealth shooting, fun co-op, and small bursts of player-created fun.