Bad Dream: Coma Reviews

Bad Dream: Coma is ranked in the 75th percentile of games scored on OpenCritic.
8 / 10
Nov 13, 2024

In summary, Bad Dream: Coma is a nightmare, but we mean that in the best way possible. Though some of its puzzles are a little too cryptic, its tense gameplay, compellingly intriguing narrative, and solid visual design make it an awesome horror point-and-clicker.

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7.2 / 10.0
Apr 1, 2017

Bad Dream: Coma is a simple graphic adventure, without original and intriguing ideas. But it's also a game full of charm, with a magnetic and powerful visual style.

Review in Italian | Read full review

8 / 10.0
Jun 2, 2017

This is a very strange game that will require some lateral thinking and a lot of hunting around. The nature of the surreal world makes some of the puzzles harder than they ought to be, and you might find yourself playing “hunt the object” more than you'd like, but nonetheless, this is an enjoyable game and if you want something a bit off-the-wall then I'd recommend giving it a try.

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7 / 10.0
Jan 24, 2019

I would imagine initially most people will have the same approach I did, just trying out what can be interacted with and what happens when you do...

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8 / 10.0
Apr 25, 2021

Although Bad Dream: Coma may seem overly simplified, this little adventure game offers a phenomenal, heavy atmosphere and a rather unique story about a coma-induced patient being stuck in a nightmare.

Review in Polish | Read full review

May 15, 2021

I think most of us can agree that none of us like a nightmare in our routine of sleep. However, some of us might all enjoy a point and click game that mimics a bad dream. Bad Dream: Coma has been on the scene for quite some time originally launching way back on 9th March 2017. Bad Dream: Coma was developed by Desert Fox and published by Ultimate Games. Finally, the title makes its mark on the Xbox family of consoles. For the purpose of this review, I’ll be playing using an Xbox Series X.

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75 / 100
May 17, 2021

Bad Dream: Coma is an extremely simple point & click, in invoice and design. But worked and complex in its development and setting. A sinister and macabre adventure, a walk on the dark side of the collective subconscious, and a game that allows and pushes to replay it to get all the potential that it keeps within.

Review in Spanish | Read full review