Late Shift

WeakLate Shift header image
65

Top Critic Average

31%

Critics Recommend

Eurogamer
No Recommendation
Game Informer
6.5 / 10
Nintendo Life
8 / 10
TheSixthAxis
6 / 10
Destructoid
5 / 10
PlayStation LifeStyle
8.5 / 10
Windows Central
3.5 / 5
TrueAchievements
3.5 / 5
Creators: Wales Interactive, CtrlMovie
Release Date: Apr 18, 2017 - PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5
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Late Shift Media

Late Shift - Announcement Trailer | PS4 thumbnail

Late Shift - Announcement Trailer | PS4

Late Shift Screenshot 1
Late Shift Screenshot 2

Critic Reviews for Late Shift

Eurogamer

No Recommendation / Blank
Eurogamer

The FMV thriller is fully exhumed in this splicing of game and cinema, where high production values fail to obscure the creative fissures.

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Though Late Shift looks stylish and boasts a clever script, the lack of meaningful choices and a chapter selection drowns its promise

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Late Shift succeeds on its own terms by knowing exactly what it is and executing on its goals. It's a tight, movie-length, choose-your-own-adventure that doesn't let ill-fitting puzzle elements slow it down or dampen the tension it creates so well. While player agency is limited to the core branching system, its scale eclipses other FMV productions and, although it's resolutely on-rails, it's a far more seamless and satisfying 'interactive entertainment' experience as a result.

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Late Shift is a decent FMV title with a cast that puts in a lot of effort to make their characters believable. It's let down by some glaring plot holes that don't stand up to scrutiny. There are seven endings, meaning that some of the choices made do matter, while others feel a bit like filler and don't seem to change anything. The ambition and the actual cinematography is there, but the writing really needs some improvement to push Late Shift toward greatness.

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Late Shift is interesting enough on its first go around, but without reward in its narrative or punishment in its gameplay, there's not enough reason to go back.

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Late Shift is an excellent FMV game and a unique point in interactive cinema. It's a vastly interesting new way to allow the viewer to change the outcome of the movie they are watching, but has the very odd position of trying to sell itself as neither a movie or a game, but at the same time, both. What I am most interested to see is how Late Shift impacts the future of media. It might just be a flash in the pan, but if we end up one day having an Oscar nominated film that is also a Game of the Year contender, I can safely say that Late Shift will be seen as the original piece of interactive cinema that provided the catalyst for that potential combined media future.

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Late Shift uses an awesomely innovative idea in a game that revolves around a young man being pulled into a deadly heist. The lack of normal gameplay elements makes it a very different kind of game, but it's a fun and compelling sprint for anyone who likes a good story.

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Doubt is understandable given the history of the full motion video game genre, but despite some glaring missteps, Late Shift is a step in the right direction for this presentation style. With a story that changes drastically on the way to many different endings, issues like stuttering after decisions and a hint of less than stellar production value can be somewhat forgiven.

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