Top Critic Average
Perception’s premise is better than its delivery. Playing as a blind character opens up many opportunities for horrifying gameplay, but Perception falls short when it comes to implementing a threatening monster.
Thanks to its atmosphere, the game manages to create a certain palpable fear in the player, which is fundamental for a work of this kind. The game would benefit from exploring some of its mechanics at a deeper level but as it is, Perception can bring an interesting, even if rather short, experience to the players.
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Perception is a release with a very interesting premise and a solid story that I'm sure you'll enjoy. Being blind and using echolocation to find your way around the creepy mansion feels great and the fact that danger could be lurking around the corner will keep you on high alert. Being able to turn the game into a full-on walking simulator with no danger or into a permadeath scare-fest is a nice touch, and it allows players of all skill levels to enjoy Perception on Nintendo Swtich.
If you're in it for the action or actual horror you'll very likely walk away disappointed. But if you like a slow burn of suspense, periodic things that will make you jump, and some stories that will reveal themselves to you slowly and through a variety of means as you wander an ever-changing house, it will offer several hours of enjoyment. I've never played a game quite like it, and there's something to be said for a title working earnestly to challenge gamers with something new, even if it may not have hit all of the marks it was likely aiming for.
Perception is an interesting psychological thriller that I definitely recommend you check out on Nintendo Switch. The unique gameplay premise of the game by which you must use sound to be able to find your way around the location mixes things up, placing you in the shoes of a blind woman who won't let her disability get in the way. Abandoned houses are creepy by nature, but exploring an abandoned house as a blind woman who literally can't see what lurks in the dark is a thrilling experience. Playing in the dark is the best way to enjoy this 3 to 4-hour release, especially if you're playing in portable mode with your headphones on!
Perception is a game that holds all the basic elements to make for a decent horror game. The idea is unique, the sound is atmospheric, and the story does have potential. It’s everything that’s in between that, sadly, lets the whole experience down. The gameplay hook that it rides upon never really feels as interesting as it wants to be and the stalking mechanic just slows down what is already a laden-footed ordeal. If you are into your ghost hunting TV shows then this may very well be up your street, but, if not, then there’s a chance that you may find the adventure to be underwhelming.
By putting you on the shoes of a blind woman, Perception creates a unique survival horror experience, with heavy focus on narrative. It does a good job of playing with your… well… perception of the darkness and your surroundings.
Unless you're a big fan of horror adventure games, Perception is one you can easily skip. The plot isn't particularly engaging, and the horror elements are predictable with jump scares, characters and story dialogue that is typical of this genre. Even if it does fulfil all of the necessary criteria, it serves as a reminder that the horror genre is far too reliant on clichés to get by, and will only appeal to the thrill seekers happy to overlook its generic design.Ultimately, the biggest downfall is the core concept that drives Perception. The echolocation mechanic gets old quickly and seems like a better idea in theory than in actual gameplay; walking around in the dark in any game isn't normally enjoyable, and in this one it's no better – even with the added sense of meaning from the narrative. It's an aggravating concept that should not have really got past the early design stage, and detracts from the already average quality of this short-lived horror adventure game.
I think the game’s title of Perception works out to have a double meaning, obviously concerning your main character’s lack of sight, but it also applies well to whether you’re likely to enjoy the game as a whole. If you’re in it for the action or actual horror you’ll very likely walk away disappointed. But if you like a slow burn of suspense, periodic things that will make you jump, and some stories that will reveal themselves to you slowly and through a variety of means as you wander an ever-changing house, it will offer several hours of enjoyment. I’ve never played a game quite like it, and there’s something to be said for a title working earnestly to challenge gamers with something new, even if it may not have hit all of the marks it was likely aiming for.
While Perception isn't consistently great, it does do certain things very well and is worth a play by anyone looking for an interesting experience. By taking away one of the most important senses most people have, Perception gives players the feeling of being thrust into the unknown and absolute darkness.