Morphite Reviews
What you end up with is a sci-fi exploration title that is, ultimately, dull. There's barely anything going on in Morphite. Once you've beaten the story and upgraded your equipment, there's very little reason to go back to previous locations, and new ones are too similar to offer any meaningful extended play. Myrah's adventure may pique the interest of genre die-hards, but the limited scope of the game makes it difficult to recommend.
Being an action/adventure FPS with a procedurally generated universe and platformer elements, taking the risk of using the low poly style and lay a non-superficial story under all of it, and even shouldering the burden of creating a game whose fans are doubtful when it comes to generated universes? And keeping it all at a small scale which is oddly satisfying? Well, I call that nothing but success.
Side missions are thrown on top for good measure, but their implementation is just as simple as every other aspect of the game. There's nothing to see and not much but more chunks to gain. Morphite is exhausting in its meandering loop of planet-hopping, and it doesn't work hard enough to keep the players' interest. Even with its hodgepodge of tiny planets, the game may have done better to shrink its size to an even greater degree and focus on that which makes up the majority of the experience, away from the silly jokes and entertaining banter of Myrah and Kitcat.
Make no mistake: Morphite is a pre-alpha version of a title that was given a price tag. Overly simplistic in every way you look at it, this atmospheric "stylized FPS sci-fi adventure game" is just not fun, and not only because of the procedurally generated and insanely boring deserts its world is made out of.
While playing Morphite I had to keep reminding myself that this is a low budget indie game because the developers have crammed in an awful lot. Yes there are moments when the mechanics jar, the space travelling can get tiring and it sometimes looks too old fashioned. But there’s a lengthy campaign, a lot to explore and a good story.
It's got some nice choice, lovely graphics though everything does feel very simple.
Morphite wants so badly to be No Man's Sky that it takes as much as it can from Hello Games' indie flop without giving anything back. There's little in the way of originality. This is No Man's Sky: Poor Man's Edition - The Low Budget Sequel Nobody Asked For.