Death's Gambit Reviews
White Rabbit has done an excellent job with Death's Gambit, managing to create a good balance between soulslike and pixel art. Even if we are not in front of a perfect product, Death's Gambit is strongly recommended to all lovers of this kind of games.
Review in Italian | Read full review
Death's Gambit is buggy, unpolished, frustrating, and derivative. At the same time, it features some interesting bosses and unexpected storytelling tricks. It's sure to be a divisive game, but you may be won over by the atmosphere its fantastic art, music, and voice acting create, if you can overlook its flaws.
The gameplay is solid and the combat is weighty, with some decent platforming physics to boot. I enjoyed its sumptuous visuals and the inventive design of some of its creatures and characters.
A great way to enjoy a great cocktail between the Souls saga and a metroidvania. Lots of time to die and an interactive death system are his main features.
Review in Spanish | Read full review
Death's Gambit is almost an above average 2D hardcore title, with challenging bosses and some solid environmental design. However the game lacks atmosphere and the story just doesn't quite take hold. The world is compact enough that repetition is unavoidable, and repeating the same steps can you wear down. Death's Gambit isn't a bad game but it simply doesn't have the spark that others in the genre do.
It may be different to what was initially promised, but Death's Gambit is nevertheless a great game, especially if you are into Dark Souls, Castlevania and Shadow of the Colossus, all mixed and presented in a beautiful 2D art style.
Review in Spanish | Read full review
In the end, Death's Gambit resonates as a flawed gem, one I'm happy to have played. It's an uneven experience bogged down by technical woes and stilted combat, but if you can enjoy less-than-pristine games in spite of rough spots, it's worth taking a chance on. Just hold out for a few patches first.
This 2D action-platformer is a gorgeous but frustrating test of patience.
Ambitious ideas and a twisting story are marred by bad design choices.
Death's Gambit is a very blunt attempt to fuse two beloved games, Dark Souls and Castlevania: Symphony of the Night, into one challenging 2D action-platformer. Developer White Rabbit shows a strong understanding of what made each of them great but glosses over fundamentals that all great games need, such as responsive controls and an understandable game world, and falls short of its promise.