Jazzpunk Reviews
As a "game" Jazzpunk could be completed in less than an hour, but running through to complete the story would be missing most of what makes it so enjoyable. The game (and its achievements) are structured in a way that encourage players to wander around and see everything there is. Even having completed the game I'll be going back through it again, just to catch some of the things I missed.
A fumbled finale puts a notable stain on the experience. They say one of the key rules in comedy is to leave the audience wanting more, but as Jazzpunk's credits rolled I was left feeling a little indifferent. But the game is something to be admired. Few titles dedicate themselves to comedy as wholly as Jazzpunk does. This is a game that delivers every silly, bizarre moment with a toothy grin and a badum-tish, waiting with barely contained excitement to deliver its next surprise. A few may be booed off stage, but when so many can hit the mark as closely as they do, I can't deny it a round of applause.
Jazzpunk projects exactly what its eccentric name implies; a hilarious adventure with an unwieldy rhythm and paradoxically predictable narrative-uncertainty, all of which draws fuel from a seemingly endless source of energy. Jazzpunk may share its mission with the likes of Incredible Crisis or LSD: Dream Emulator, but as the titular flag bearer for its invented style, it's now the standard. Jazzpunk is so jazzpunk.
In fact I can't think of anyone who wouldn't like this game, but while I'm excited for the internet to get at it so I can find out what I missed, at two hours long many people might find it hard to justify a purchase. Just keep the meter running, I'll be right back.
Jazzpunk isn't going to be everybody's cup of tea but it's guaranteed to make you laugh. If one joke doesn't work for you, the one that follows five seconds later probably will. Much of it will depend on your tolerance for silliness, yet it remains a short and sweet experience perfect for when you need to take a break and relax. The replay value is low, but it's a nice distraction while it lasts.
Computer games can be funny!
In many respects, Jazzpunk's systems are unremarkable. Its puzzles are rudimentary, its interactions mostly basic and its tasks are often wilfully mundane. At times, it attempts jokes that miss their target, sometimes by a distance. And yet such is its fearless, relentless commitment to amusing you and surprising you that you'll know something better – or perhaps just something weirder – is just around the corner. Anarchic, baffling, sometimes downright silly, and often inspired, Jazzpunk works tirelessly to make you laugh and gasp. The frequency with which you'll do both is a testament to a bold new talent, and Necrophone Games deserves all the plaudits that will be thrown its way in the coming weeks.
Jokes fly at the player like angry hornets from the hive, hinging on intimate knowledge of games like Warcraft II or Quake, and the references swarm and sting. There are more than enough punchlines, but there's too little setup.
Jazzpunk ends with an unconventional boss fight culminating in an excellent subversion of boss-battle tropes. If the whole game were as smart as the final confrontation, it'd be a much easier recommendation. As it stands, I still don't know whether its worst jokes are intentionally bad or not.
A hilarious "adventure comedy," set in a cyberpunk universe amidst Cold War frenzy.
It's short, it's bonkers, it's hilarious and it's barely a game.
Jazzpunk is a wonderful blend of spy-spoof, exploratory adventure game that actively involves you in the jokes it tells. Inventive, stylish, and downright hilarious in places, it's basically the lovechild of a three-way between The Meaning of Life, The Naked Gun, and Thirty Flights of Loving. An utterly absurd treat.
Good for a quick laugh, but not much more than that. If you value an evening's entertainment over having a significant chunk of your spare time eaten up, Jazzpunk is for you.
This might be the central recognition that tips Jazzpunk toward working as a comedy. It's a ridiculous world, and we run ridiculously through it.
Jazzpunk is definitely not going to be everyone's cup of tea. I love stupid, dry humor, others will not. Regardless, it is clear that the people who came up with all of this were very talented and did a fantastic job at exciting it. I couldn't list a single flaw about this game. It is nowhere near being an AAA game, but it isn't trying to be one. Jazzpunk is just a crazy game that makes no sense and makes you laugh for the duration. So long as you see the game for what it is, you are sure to love this game. There are easter eggs in every corner, be sure to explore!