Top Critic Average
Guard Duty is an ambitious adventure game, inspired by the likes of Discworld and Monkey Island, that doesn't quite reach its goal. Still, if you're looking for a short, funny romp through two distinct worlds the game definitely delivers.
Guard Duty, for me, came out of nowhere, but instantly became a fun, short experience that I tip my cap to.
If you're a big fan of point-and-click adventures, especially those respecting the genre's heyday, you'll find Guard Duty to be a good game. I can't give it as high a recommendation as first thought due to some story aspects and the way they're intertwined, but I liked it enough that I'm hoping for a sequel.
Picking up Guard Duty is going to be massively dependent on whether you were around in the heyday of classic point-and-click adventures, or holding onto some morbid fascination for this type of puzzle-filled journey. This a really enjoyable experience that does require that certain way of '90s thinking to complete. What would look like a pocketful of junk, quickly becomes a series of intricate contraptions in the mind of a seasoned adventurer. Length-wise this is short and sweet, if you know what you are doing, but could easily become much longer without proper guidance. Savour it, get lost in the humour and characterisation of each of the common folk, and enjoy a great, nostalgic experience... then petition for another Discworld when you complete it.
Short decent adventure for old school players. It is not perfect, but good for restful trip.
Review in Slovak | Read full review
The love for classic graphic adventure is evident in Guard Duty, where the traditional point & click and inventory system takes us back to the 1990s. While it's a good game, the handling and controls could have been a little more comfortable and it has some performance flaws that tarnish the final result a bit. Still, a highly recommended game.
Review in Spanish | Read full review