Deponia may well be set in a rubbish heap, but it’s a game that’ll never end up there. With lovably odd characters, a fantastic art design, and a really engaging style of gameplay, Deponia shows what a modern point and click game should be. Despite a steep incline in difficulty that may catch a few players off guard, Deponia’s highlight is its character design and writing, and you can expect to be entertained throughout.
The $40 launch price on Nintendo Switch is going to be an issue for many, especially given its pricing on other platforms and the selection of adventure titles also available on the system. It’s certainly an enjoyable game, and for adventure fans it’s worth keeping on the radar, but it’s an eye-widening price tag in the context of the game.
It plays well and has that charm that Daedalic is famous for, and it constantly reminds you of the Monkey Island series – no bad thing at all.
Deponia is a brilliant adventure game. With a console release of the game I finally experience one of the best goofy adventures you can imagine.
Review in Polish | Read full review
eponia feels like it’s a combination of old-school Lucas Arts point-and-click adventure games with a hint of Terry Pratchett’s unique humour. As part one of a four-part story, this initial game introduces us to the characters we’ll interact with throughout the subsequent games as well as explain the lore and backstory. So, as an introduction, it’s great, as a full-on game, it’s not as fleshed out as Chaos on Deponia and possibly the latter two as well. However, if you’re into point-and-click adventure games then this is a perfect starting point as I’m sure you’ll fall in love with Rufus, Goal, and the other zany characters.