Slender: The Arrival
The game isn't lengthy and will take most players only a couple of hours to complete. Regardless, Slender: The Arrival carries some truly notable frights. It's a powerful horror experience that will leave you feeling anxious.
Slender: The Arrival exudes excellent atmosphere and genuine dread, but recycled and repetitive gameplay deeply hampers a potentially enjoyable horror experience.
All in all, I had a decent time with Slender: The Arrival. It won't go down as one of my favorite horror games, but the experience was a fun one while it lasted. It's a bit short and there's not a ton of replay value, but Slender: The Arrival offers enough scares and at a budget price, is a no brainer for horror fans.
Had more emphasis gone into the game's design (and, more importantly, length), Slender: The Arrival could've been one of the better horror experiences on the PS3 and Xbox 360. Instead, it's just a forgettable retread of a better PC game – and one you can easily pass over for a bigger, better game.
When you're not getting annoyed at being unable to find the final item in a given area, Slender: The Arrival is an excellent horror game that will leave your pulse racing. It's terrifying to be chased by these relentless enemies - frightening to see them no matter where you turn as you lose yourself deeper and deeper in the game's maze-like environments. It's just a shame that it can get so unbearably annoying to have to find a single scrap of paper hidden in a forest while enemies seem to guard its location over aggressively. If you can tolerate these moments, however, you'll experience a truly frightening game that will leave your guts in knots as you try, and fail (and fail, and fail), to stay alive.
Ultimately, Slender: The Arrival retains the same experience as the previous versions, though it lacks the visual polish of the PC original. The move to PS4 also gives it tougher competition as far as horror games go, especially compared to the superior (and still free) P.T. If you lack a capable PC, this console re-release should suffice, otherwise stick to the cheaper and technically more proficient alternative.
There are scares here, but not much game. Ye have been warned.
Slender: The Arrival boasts some genuinely scary moments, but offers little beyond them. Chapters serve as a mini party game with friends, making this point-and-click game more of a horror movie than an actual interactive scare fest. The lack of a real story dampers things further, and if by some weird chance that players suffer the Slenderman hunt a second time, the feeling of that genuine fright will be long gone.
Overall, Slender: The Arrival was pretty well done. It has issues. Make no mistake. There were a lot of glitches (unintentional ones), a lot of scaling and framerate issues, as well as limited controls, vast amounts of dead space, and a story that could still be fleshed out more before being a contender. It needs a graphics update and some good voice actors as well. Again, this game is ten bucks and two hours long, so I wasn't really expecting a massive surprise of awesomeness. But even my innate fear of the Slender Man mythos wasn't enough to keep me invested enough in this game to want or even try a second playthrough. I am a huge fan of psychological thrillers. But for what this game has in its psychological scare tactics, it totally lacks in the things that make a game one that you'd want to come back to and play again and again. So as the title implies, this game truly is thick on scares but slender on everything else.
The audio is impeccable – all the locations have a foreboding ambience that is heightened by excellent use of sound effects to put you on edge