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Crying Suns

Alt Shift, Humble Bundle
Sep 18, 2019 - PC

OpenCritic Rating


Top Critic Average


Critics Recommend

PC Gamer
79 / 100
God is a Geek
8 / 10
80 / 100
79 / 100
7.5 / 10
Pardis Game
7.5 / 10
7 / 10
Culture of Gaming
8.5 / 10
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Crying Suns Trailers

Presented by Humble Bundle: Crying Suns - Launch Trailer thumbnail

Presented by Humble Bundle: Crying Suns - Launch Trailer

Crying Suns - Release Date Announcement thumbnail

Crying Suns - Release Date Announcement

Crying Suns Screenshots

Critic Reviews for Crying Suns

PC Gamer

Unknown Author
79 / 100
PC Gamer

It's too repetitive and easy, but Crying Suns story and frantic combat are worth experiencing anyway.

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As a tactical rogue-lite, Crying Suns feels kind of unique. It has some things in common with FTL, but really it's very much its own beast.

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Crying Suns is a characterful rogue-lite that really sets its sci-fi tone well from the get-go; strong writing and a great soundtrack build the universe while the high stakes nature of every move is engaging and keeps every run as fresh as the last.

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All told, Crying Suns is a slick reinterpretation of FTL’s core design.

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Crying Suns, a grim, sci-fi rogue-like adventure, leads us through Alt Shift's version of a post-apocalyptic galaxy, complete with pirates, mutants, robot worshipping religious zealots, and other unsavory characters. The game features tactical combat, a strategic map with resource management mechanics, and a mystery for the player to unfold.

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Crying Suns is an enjoyable roguelike experience that is carried by its excellent writing and gorgeous art direction. The story is a reminiscent of greatest works of Science Fiction, and will surely charm all fans of the genre. Although gameplay can get repetitive quickly Because of the way progression and events were designed, the robust storytelling mostly makes up for it

Review in Persian | Read full review

The world is interesting, the battle system is well done, tactical and fun. You have a lot of choices to make as you play, what to upgrade, how much to explore and how to handle events. Crying Suns takes a lot of inspiration from FTL, but twists the idea into its own unique set of game-play mechanics that set it apart.

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It’s a very solid game that does everything it’s trying to do very well. It manages to weave a narrative seamlessly into rogue-lite gameplay and maintain the standard mechanical progression alongside it. Space rogue-lites are a genre I’ve been desperate to love for a long time, but between FTL and Space Traders: Frontiers I just couldn’t. This one is the exception to that rule. It takes the same formula and makes it far more palatable. It’s well worth playing.

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