Harold is an infinite-runner platformer that's as pretty as it is punishing.
Between its charming premise, beautiful graphics, and demanding gameplay, Harold is a winner in the end. Players who appreciate auto-running platform games should find it to be a fresh approach to the concepts found in such titles and a worthy challenge.
Harold is certainly enjoyable to look at, and occasionally is fun to play. The high difficulty level and forced practice sections keep it a strictly middle of the road experience though.
Harold is enjoyable enough, but the omnipresent AI, kindergarten story and the unshakable feeling of being unconquerable ruin the experience.
Harold is one of those games where if you don't like steep difficulty curves, you'll likely want to stay away from it. If you can get past that though, Harold does provide a pretty good challenge even in the early going and really tests your reflexes as the races get harder and you have to multitask even more obstacles.
Most platformer fans will get a kick out Harold, and anybody with a spare controller laying about that wants to try something new should check it out
Harold is nice to look at and has a novel hook to its gameplay, but its trial-and-error heavy mechanics will definitely turn some off.
The sheer amount of things that can be done in Harold is astounding. I never thought an endless runner game could become as complex as the game Mood Spider has created, and yet I've found myself drawn to the challenge. Even after acing the practice segments, adding in the additional racers creates a new dynamic. Less hand holding and full on old-school experience, Harold's gameplay is only surpassed by the top-notch animation and vibrant visuals.
For all its problems, Harold isn't without its charms. The music is fantastic, especially when it kicks into high gear and the whole choir starts singing.
Harold is a beautiful game, but that's not enough to make up for sloppy design and maddeningly difficult gameplay.
There's a good game in Harold. The frantic pace at which environmental manipulation can be done and its use in sabotaging the competition breathes some life into an otherwise straightforward genre. The presentation is fantastic, with excellent audio and visuals. The difficulty is appreciated, but the apparent grind is disappointing, and the controls seem better optimized for a touch-screen instead of a control pad. For fans of endless runners with a twist, Harold is worth checking out.
Harold is a unique game stuffed full of personality, with gorgeous visual and audio presentation belying its unforgiving difficulty and fiddly, overwhelming mechanics. If only Moon Spider had allowed the difficulty to be toned down or, even better, sought to release Harold on touch-screen compatible hardware. It is still a deeply humorous experience, however, and certainly recommended if you're up for a challenging racer/platformer.
Harold is a fun game for fans of the continuous runner genre, and against all odds it actually manages to take such a simple genre and build on it in a genuine and unique manner. It has a fairly steep learning curve, but despite taking on the role of an angel, the ability to hinder opponents is actually devilish fun.