We Should Talk
Top Critic Average
We Should Talk is a great game that was fun to play through. As you dissect your various relationships, you are in for a treat. The overall story is unique—more than I expected it to be. I also felt the balance between text and the actual conversation was very well balanced and well done. The asking price of $6.99 is well worth it.
With its bugs, loading issues, extremely short playthroughs, limited cast and predictable outcomes, We Should Talk feels more like a demo than a complete, polished game.
We Should Talk is an interesting first effort from the small team at Insatiable Cycle, but it feels more like a beta than a finished product. There's just not enough content here to justify taking the time to check out this narrative adventure.
We should talk says a lot with a little.
I could have forgiven We should talk.’s narrative if it weren’t for the length. I could have forgiven We should talk.’s length if it weren’t for the narrative. The game could be short. The game could push a specific philosophy in relationships. But it couldn’t be both and still get high marks unless you absolutely already 100% agree with the developer’s stance on relationships.
I wanted to give this game a higher score because the concept is genuinely interesting, but it feels like an unfinished project. You only get a chance to scratch the surface before the story is over.
The exploration on how words can change the way people receive you — or in this case, how an evening at the bar can go, is interesting, even if there’s not quite enough going on behind the scenes to make nine playthroughs feel necessary.